So how about this for an idea...
New Structure- Training Camp
In essence it is like a lab but each training is funded with DE and unlocks an ability for each troop, kind of like a hero ability but way weaker.
Barbs - Berserk (Think rage but for less time with only 50% of rages effect)
Archers - Flame arrows (All archers next three shots use flaming arrows for a 30% damage increase)
Wizards - Morph (When fired upon for 2 seconds Wizards randomly morph out of the way three or four tiles to the right or left)
Dragons - Fire skin (dragon launches itself on fire giving it immunity to Inferno Tower fire for 4 seconds whilst also granting a tiny healing effect)
Golems - Crystallite (Golem turns into crystal making it immune to Archer and Wizard Towers for three seconds)
These are just a few simple ideas, I'd really like to hear your thoughts about some of the other troops and potential for them to have minor abilities in battle.
To stop this becoming OP'd you can only use two minor troop abilities per attack (assuming you have them all trained up)





