From Resident Evil 4 idea is the regenerator. Medium damage with medium health. A little on the slower side but not quite as slow as the giant. Troop space should be around 7 so you can't mass them and wipe everything out right away. Make it so you can't double bomb them tho since they cant go over walls like the hog riders. Regenerates health every time he attacks something. Spikes come out for the attack and almost like the valk will hit everything in FRONT and BESIDE of him. As he gets weaker he will start to lose pieces of himself like his legs parts of his arms chunk of his head. But if left untouched and after attacking things (walls buildings defenses ect.) will regain pieces after a short period. Also i have not gone through all 500 pages of threads on here and am sorry if someone already made this.
Damage per second: 74
Hitpoints: 600
Training Cost: 105 Dark Elixar
Favorite Target: Any
Damage Type: Single Target
Targets: Ground
Housing Space: 7
Training Time: 6M
Movement Speed: 15
Heal per attack: 74


From Resident Evil 4 idea is the regenerator. Medium damage with medium health. A little on the slower side but not quite as slow as the giant. Troop space should be around 7 so you can't mass them and wipe everything out right away. Make it so you can't double bomb them tho since they cant go over walls like the hog riders. Regenerates health every time he attacks something. Spikes come out for the attack and almost like the valk will hit everything in FRONT and BESIDE of him. As he gets weaker he will start to lose pieces of himself like his legs parts of his arms chunk of his head. But if left untouched and after attacking things (walls buildings defenses ect.) will regain pieces after a short period. Also i have not gone through all 500 pages of threads on here and am sorry if someone already made this.


