Clan wars are fun however, we are finding them to be a challenge to coordinate effectively. Too often members are absent, uninterested, or otherwise unable to participate for one reason or another. This leads to wars being lost, the fun being drained (from war), and precious resources squandered. If that wasn't negative a impact enough, this is also leading to division within clans and two distinct types are beginning to emerge; clans that war and clans that don't. Even for designated "war" clans, the fun is being replaced by rigidity and intolerance.
Suggested means of combating this.
Add a 12-24 hour period before a match up is made for members to opt-in for war. Once match-up begins, you cannot join or leave until war is over.
Give leaders and co-leaders the ability to select who can participate in war via an eligibility flag.
A combination of the two.





