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Thread: Introducing... The Titan

  1. #1
    TH9 Tourney Winner TADP0LE's Avatar
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    Introducing... The Titan

    *I spent awhile thinking of a name for the troop and I'm not too satisfied with the name. If anyone has a better one, I will change the post. But for now, it's the Titan.

    Overview:
    The Titan is the ultimate ground tank. Unlocked at Dark Barracks level 10, this troop is the last troop unlocked. With an insane amount of hitpoints, it seems overpowered. But we'll get there.

    Statistics:
    Level 1- Upgrade cost: 150,000 Dark Elixir**. Laboratory Level 8
    Damage Per Second: 0
    Hitpoints: 9000**
    Training cost: 610 Dark Elixir**

    Favorite Target: Town Hall
    Damage Type: none
    Housing Space: 50**
    Training time: 1 hour**
    Movement speed: 8**


    Level 2- Upgrade Cost: 170,000 Dark Elixir**. Laboratory Level 8
    Damage Per Second: 0
    Hitpoints: 9200**
    Training cost: 670 Dark Elixir**

    Favorite Target: Town Hall
    Damage Type: none
    Housing Space: 50**
    Training time: 1 hour**
    Movement speed: 8**


    Level 3- Upgrade Cost: 200,000 Dark Elixir**. Laboratory Level 8
    Damage Per Second: 0
    Hitpoints: 9500**
    Training cost: 710 Dark Elixir**

    Favorite Target: Town Hall
    Damage Type: none
    Housing Space: 50**
    Training time: 1 hour**
    Movement speed: 8**

    Description:
    With its over 9000 hitpoints** and Town Hall targeting, this troop may seem overpowered. However, that is balanced out by:
    Dealing no damage whatsoever
    Costing an insane amount of DE
    Taking up a lot of space (although not as much as two golems, which combined have less hitpoints.)
    Taking a long time to train
    Moving very, very slowly



    **statstics may be changed
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  2. #2
    Centennial Club GrandMasterCody's Avatar
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    So if it does no damage what so ever.. How does it take down the th? What does it do after it.. does whatever it does to the th without doing damage? lol
    "This is how fires begin. Little men with big dreams. Long memories.. Short imaginations and shorter fuses.. too much time and opportunity. Fires start in the funniest places." - Deathstroke.

  3. #3
    Junior Member
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    I'm confused

    I'm pretty sure a titan could cause some pretty nasty damage... So a damage rate of 0 is quite frankly... Stupid. & We already have Golems I don't understand the need for more 'tanks'

  4. #4
    Centennial Club biggymaccy's Avatar
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    I think we are all a little confused?

    It sounds like you're suggesting a bigger golem that just heads to the centre? How does it get past walls if it does no damage at all? And if it moves so slowly what use is it? Seems like a waste to me but feel free to expand on this idea to correct me?
    biggymaccy - TH10/Level 130+/Pushed to Champ, now Farming/Co-Leader - The Cosa Nostra (#G9GVULQ)

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