
Originally Posted by
clash792
yeti
cost: 1300 DE
damage per attack: 190
damage per second: 95
speed: 16
hitpoints: 1300
trainingstime: 70 min
space: 15
Ex♥♥♥♥♥ve and takes too long
horse
cost: 15000 E
damage per attack: 94
damage per second: 94
speed: 21
hitpoints: 920
trainingstime: 45 min
space: 10
as he dies there will be two mini horses with a quarter of its force
The whole "spawning more horses" doesnt make any sense
clown
cost: 2500 DE
damage per attack: 16
damage per second: 16
speed: 19
hitpoints: 5000
trainingstime: 50 min
space: 13
he cares for derivation of the defences by on let him shoot
... just no. Way too many hitpoints for the tiny housing space, and that name...
ghost
cost: 1750 DE
damage per attack: 160
damage per second: 160
speed: 0
hitpoints: 650
trainingstime: 40 min
space: 17
Teleports somewhere and he is 5 sec. invisible to the teleport
The teleporting and invisibleness will break the turret AI
dino rider
cost: 1500 DE
damage per attack: 1500
damage per second: 300
speed: 16
hitpoints: 1500
trainingstime: 43 min
space: 12
If he dies, there are 5 barbarians lvl 1-lvl 4 lvl 2-lvl 5 lvl 3-lvl7 lvl6 lvl4-lvl7
Good
mol
cost: 2100 DE
damage per attack: 250
damage per second: 250
speed: 12
hitpoints: 1300
trainingstime: 1 hour
space: 20
He goes under the ground and can't be hit
underground is OP and cost is ridiculous
undeath
cost: 1600 DE
damage per attack: 60
damage per second: 120
speed: 8
hitpoints: 3500
trainingstime: 36 min
space: 15
Cost and housing space
bat
cost: 1600 DE
damage per attack: 300
damage per second: 300
speed: 25
hitpoints: 980
trainingstime: 40 min
space: 12
it's a flying unit with splash damage
Even with the insane cost, it is OP for 12 housing space
werewolf
cost: 1450 DE
damage per attack: 50
damage per second: 250
speed: 41
hitpoints: 870
trainingstime: 25 min
space: 7
is faster than a bomb or a spring trap
Cost, and waaay too fast
frog
Cost: 15000 E
damage per attack: 67
damage per second: 67
speed: 25
hitpoints: 350
trainingstime: 15 min
space: 2
He only hit by archers
Only hit by archers is waaaay too OP, especially with only 2 housing space
imp
cost: 1000 DE
damage per attack: 120
damage per second: 120
speed: 19
hitpoints: 570
space: 9
it's a flying unit
Okay
elf
cost: 26000 E
damage per attack: 85
damage per second: 85
speed: 21
hitpoints: 600
space: 11
Magic has no use on him
Last part is bad
troll
cost: 1100 DE
damage per attack: 188
damage per second : 188
speed: 12
hitpoints: 650
space: 12
If a building right behind a wall he can hitting but with 80% of the power
OP, and copied a bit