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Thread: Giants and spring taps

  1. #21
    Junior Member
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    Oct 2014
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    68
    Quote Originally Posted by UnholyRoc2 View Post
    Its pretty annoying to see troops lured to an area where they'll definitely get toppled. And do believe that it should be changed to bounce troops with a maximum capacity of 5 rather than 15.
    Are you being serious? Like seriously? What's the point in a trap if nothings going to set it off? You may be forgetting CoC is a "Strategy Game".

  2. #22
    Pro Member
    Join Date
    May 2014
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    679
    if the trap does not work with giants. then everyone will use giants and without worrying about spring traps.

    the traps do make difference when giants fly away.

    I suppose u use giants every raid and you are mad when you see 9 of ur giants fly in the sky

  3. #23
    Banned
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    Sep 2014
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    99
    Quote Originally Posted by HogRiderRider View Post
    Are you being serious? Like seriously? What's the point in a trap if nothings going to set it off? You may be forgetting CoC is a "Strategy Game".
    Either that or improve troop Al, we should be able to have atleast some control over their movements, such as assigning them the structure we want them to attack.

  4. #24
    Junior Member
    Join Date
    Oct 2014
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    68
    Quote Originally Posted by UnholyRoc2 View Post
    Either that or improve troop Al, we should be able to have atleast some control over their movements, such as assigning them the structure we want them to attack.
    wouldn't this take away the necessity of troops focused on specific buildings? I use a lot of Spring Trap lures and about 2/10 attacks on me get to 50% or more. It's all about placement... Once the troops hit the ground they're automated...

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