I checked the ruled out list, but I'm not sure if anyone has mentioned this already.

So I'm sure everyone knows how badly elixer walls impacted the levels of elixer in the economy. Supercell raised the loot bonus which has gone a long way to fixing this issue. Great job by the way. But as it stands, lazy farming has become more of a necessity to avoid running out of elixer. I used to raid maybe 6 or 7 times a day with a full set of spell against stacked bases for 2-3 stars. Awesome way to raid, requires skill and rewards you with 300k plus of both elixer and gold in most cases. Those days appear to be over.

My idea is to provide a percentage increase to the league loot. Let's say 150% for 2 stars, 175% for 3. Encourage people to carry out full raids rather then barching for 50% in masters 3 or searching for inactive bases in crystal.

Other possible fixes could;

-reduce the cost of spells.
-raise the elixer walls starting point to lvl 9 or 10.