View Poll Results: rate the loot for this game at th9 and above

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  • horrible

    4 21.05%
  • bad

    5 26.32%
  • Okay

    3 15.79%
  • good

    6 31.58%
  • perfect

    1 5.26%
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Thread: make the game stop sucking

  1. #1
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    make the game stop sucking

    Hello supercell. Would it be too much to ask to make the game, which I've invested countless hours in, stop sucking? Spending 200k to search and settling for a break even base or worse makes me never want to play another supercell game as long as I live. I understand your greed and desire for the morons to dump millions of dollars down the drain on your games, but the day you hid the inactives was the day you ruined your reputation IMO. Your "updates" are pathetic attempts to make CoC not suck and have all failed miserably. Your games have turned into a fruitless grind which one turns off wondering why they just wasted their life. I pray for the day no one plays your stupid games ever again. So sad clash of clans had so much potential..... shame on you SC...

  2. #2
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    constructive criticism

    Being that I'm sure you all are quite aware of the players discontent, maybe my criticism should take on a constructive nature (not that you care or will change anything, which is why I pray for your extinction). How about you take control of all bases that go inactive instead of hiding them? Allow the user to regain control once they log back in. When you take control of the base change it to a pre-determined layout depending on the th and if the base is short buildings or walls just temporarily fill them in. This is the only fix for your economy. Without inactives we are just clawing and scraping at ourselves with less than desirable results. You think adding over priced de troops will keep us all going but how long until a game maker that sees your greed comes in and undercuts you with a similar if not better strategy game without the grind?
    Last edited by joe1123; October 30th, 2014 at 08:56 PM.

  3. #3
    Fresh Spawn
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    I think what you're saying is a little over the top. But you do have a legitimate point. Super cell does not give you enough bang for your buck in this game. Considering I paid a dollar for" fruit ninja "and have almost as much fun.

  4. #4
    Forum Elder HiFliya's Avatar
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    The thing with the economy is that Inactive bases have become a crutch for players. We raid them for enormous amounts of loot, then hope that we find more and more during our subsequent raiding sessions. I agree that loot has gotten worse with the Wall Elixir update, however, Gold has remained the same. So the only real change is seeing that We have used more elixir than normal to upgrade walls and troops. They have aided in the loot crises by upping the league bonus and war bonus, both have added lumps of all resources into the game. Of course, people will argue that league bonuses require wins as do Clan wars. However, only one costs huge quantities of DE and regular Elixir to win. League farming in tandem with Barch/Th Sniping can add in loads of resources into the game, however, then people are placed in too high of a league for their Defenses to contest with any other TH's offense in that league. Again, people will say that league farming only becomes profitable in the higher leagues, but thats how you play the game.

    SC isnt a greedy company per se, They have added in things that people have thought of that they thought would have minor repercussions and instead backlashed on the game and now theyre compensating for it.

    Town Hall: 8 l GG: 100mil EE:100mil l HH 109k l
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  5. #5
    Pro Member Venomben's Avatar
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    honestly, I love SC to death but maybe the shouldn't restrict these inactive bases so much... if you give people who haven't player for 3 months no shield instead, they would lose all resources and become profitable for one out of every maybe 11 attackers.. Now its not much but imagine 11 bases like that... now all 11 get lucky to find something and none complain.. Weird stats, i know, but its something worth trying.... I disagree on the opinion that you suck cuz lets be honest, you don't, you make billions and control the worlds and history's most popular video game....

  6. #6
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    You speak of raiding inactives as a "crutch ", but 9 times out of 10 the bases I end up raiding are less than a day away from becoming inactive and I would presume that's how most of us are surviving. How is that a crutch? Its the only way to find decent loot in the game. Maybe hiding only a percentage of the inactives is a more moderate approach. The solution has obviously not been any of the measures SC has enacted thus far. The new win bonuses are a joke.... war loot is a worse joke.... you talk as though SC hid the bases for our own good, not for their revenue

  7. #7
    Forum Elder HiFliya's Avatar
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    Quote Originally Posted by joe1123 View Post
    You speak of raiding inactives as a "crutch ", but 9 times out of 10 the bases I end up raiding are less than a day away from becoming inactive and I would presume that's how most of us are surviving. How is that a crutch? Its the only way to find decent loot in the game. Maybe hiding only a percentage of the inactives is a more moderate approach. The solution has obviously not been any of the measures SC has enacted thus far. The new win bonuses are a joke.... war loot is a worse joke.... you talk as though SC hid the bases for our own good, not for their revenue
    Raiding inactives has become a crutch. No body passes up undefended collectors that are filled to the brim with loot. in fact, we look for them more than we do normal bases. thats how they have become a crutch. when we depend on bases that provide no resistance to exorbitant amounts of loot more than players do, we eventually run to a standstill Because then all of the inactive bases have shields and eveyone complains. They control the number of inactive bases in circulation, i presume, so that people aren't raiding 24/7 and taking all the inactives and their bases out of the pool for 3-16hrs.

    Town Hall: 8 l GG: 100mil EE:100mil l HH 109k l
    Ice Phoenix: Vote/Comment Please!
    Thanks To InfinityGFX for the Sig!
    SC Responses to Current Requests: UG Heroes in War l Zapping

  8. #8
    Forum Elder HiFliya's Avatar
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    Also regarding League and War win bonuses, Try league farming if you are haven't already. most farmers have their TH outside, so just THsnipe and collect the win. At higher leagues you can win 35k of each and 100 DE, drop a couple archers on a Th and you make profit. We need to fix the loot problem ourselves instead of depending on SC to do it for us, cause as we all know, they are a little notorious on responses.

    Town Hall: 8 l GG: 100mil EE:100mil l HH 109k l
    Ice Phoenix: Vote/Comment Please!
    Thanks To InfinityGFX for the Sig!
    SC Responses to Current Requests: UG Heroes in War l Zapping

  9. #9
    Trainee
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    Quote Originally Posted by HiFliya View Post
    Raiding inactives has become a crutch. No body passes up undefended collectors that are filled to the brim with loot. in fact, we look for them more than we do normal bases. thats how they have become a crutch. when we depend on bases that provide no resistance to exorbitant amounts of loot more than players do, we eventually run to a standstill Because then all of the inactive bases have shields and eveyone complains. They control the number of inactive bases in circulation, i presume, so that people aren't raiding 24/7 and taking all the inactives and their bases out of the pool for 3-16hrs.
    Sorry, you make little to no sense friend. Inactive bases don't necessarily "provide no resistance ".... most of the 200k plus bases that have 1/2 or 3/4 full collectors give plenty of fight.... I have no idea how to respond to your comment about taking out all the base and running to a "stand still " because that makes no sense. SC hid the inactive bases only because getting loot was too easy. Read the th snipping comment above sir.. I would consider THAT a crutch.

    I'm all for making the game difficult. It would be no fun if everyone could easily max a th10. The problem is that the loot scarcity that SC has created makes the game difficult in a way skill cannot over come. Only buying gems can remedy the lack of loot from hidden inactives and SC wants it that way....

  10. #10
    Trainee
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    Battle in wars I made 650k and 740k in my last 2 wars if u don't like the game then quit it's that easy

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