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Thread: Nerf Infernos

  1. #61
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    TH9. Level 109. Help me out. What do you use then to take down a TH10?
    when I was TH 7 I could bust into a lot of 9's and eights for loot. Against 10's I still haven't really found my method.

  2. #62
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    Quote Originally Posted by TheConfuzed1 View Post
    Infernos are the centerpiece of town hall 11. They should be difficult to beat.

    If you can't get through them, it's because you're not meant to.

    I think you wanted to say townhall10 right?

    I can't fathom the power of townhall 11's centerpiece defensive tower, but i do know their will be countless threads of that damn thing is too overpowered . . . ..
    Natesmiles a valued member NIGHTBREED !!!
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    an epic war base.
    Temptation a trophy base that will intice people to hit you and fail.
    The Offering V9.2 a farming base for maxed out towhall 9's who dont need to protect elixir.

  3. #63
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    The fact that OP has a sig about complainers and he complains about infernos being "OP".

    In what universe? Infernos are on bases to help you get the "firefighter" achievement(plus they look a little cool). If you can't defeat a base with infernos, it doesn't mean they are OP...it just means that your raiding level isn't as high as you thought.

    /thread
    Quote Originally Posted by Kenchafer View Post
    This is how they get ya hooked. First rock is always free.
    No I will not be putting my storages & collectors in the corner, you want my loot...you're going to have to use your entire army.

  4. #64
    Senior Member bradleytjohnson1's Avatar
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    I agree they are a little too OP. My suggestion would be to remove the non healing effect.
    th lvl 11
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    Over 9,000 war hero

  5. #65
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    Quote Originally Posted by badfish1979 View Post
    TH9 already unlocks the jump spell. Are you suggesting they should also unlock the freeze spell, and TH10 no longer unlock any new spell
    I rarely use the jump spell and it certainly doesn't help me attack infernos. Nor does heal, nor lightning.

    How about this idea. Give freeze spell to TH9 and give/create a new spell for TH10.

    Quote Originally Posted by badfish1979 View Post
    A better solution is that if you're TH9 and you're having difficulty going up against infernos, stick to attacking your own TH level or lower.
    TH10 is the only TH level that can't be attacked by a higher level TH.

    You're saying that TH10s shouldn't be attacked by lower level THs either.

    That's a bit rich.
    Quote Originally Posted by dasyoyo16 View Post
    Farmers. Pushers. Noobs. Complainers. Long ago, the four players lived together in happiness. Then, everything changed when the Complainers attacked. Only Supercell, creator of all four players could stop them. But, when the world needed them the most, they vanished.

  6. #66
    Super Member Untamei7's Avatar
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    Are they that good

  7. #67
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    Quote Originally Posted by Trmcgregor View Post
    I rarely use the jump spell and it certainly doesn't help me attack infernos. Nor does heal, nor lightning.

    How about this idea. Give freeze spell to TH9 and give/create a new spell for TH10.



    TH10 is the only TH level that can't be attacked by a higher level TH.

    You're saying that TH10s shouldn't be attacked by lower level THs either.

    That's a bit rich.
    The highest TH level, if upgraded properly, should be able to fend of any attack from lower THs.

    Why should TH9 have access to a spell that is the only counter to a defense structure that only TH10 has?

    "TH10 gets new Inferno Towers, all 3 levels! Don't worry TH9, 8 and 7, here's a freeze spell to counter that TH10-exclusive Inferno Tower!"

    Since you are asking for lower level THs to have freeze, might as well go all the way right?

  8. #68
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by Trmcgregor View Post
    I rarely use the jump spell and it certainly doesn't help me attack infernos. Nor does heal, nor lightning.

    How about this idea. Give freeze spell to TH9 and give/create a new spell for TH10.



    TH10 is the only TH level that can't be attacked by a higher level TH.

    You're saying that TH10s shouldn't be attacked by lower level THs either.

    That's a bit rich.
    What's stopping you from upgrading your town hall so you can unlock the freeze spell?



    I have a better solution than your idea of simply giving TH9 the ability to unlock both Jump & Freeze. Let's give TH9 the freeze spell, and TH8 the jump spell. Then let's knock the loot penalty down for TH10 to make it fair:

    100% vs TH9
    90% vs TH8

    If you want better offense against TH10, then TH10 should have no loot penalty against you.

  9. #69
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    Quote Originally Posted by badfish1979 View Post
    What's stopping you from upgrading your town hall so you can unlock the freeze spell?



    I have a better solution than your idea of simply giving TH9 the ability to unlock both Jump & Freeze. Let's give TH9 the freeze spell, and TH8 the jump spell. Then let's knock the loot penalty down for TH10 to make it fair:

    100% vs TH9
    90% vs TH8

    If you want better offense against TH10, then TH10 should have no loot penalty against you.
    Ha ha ha. A fair trade. I'd be gladly support this if it's an option

  10. #70
    Super Member Ben1234's Avatar
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    Quote Originally Posted by badfish1979 View Post
    What's stopping you from upgrading your town hall so you can unlock the freeze spell?



    I have a better solution than your idea of simply giving TH9 the ability to unlock both Jump & Freeze. Let's give TH9 the freeze spell, and TH8 the jump spell. Then let's knock the loot penalty down for TH10 to make it fair:

    100% vs TH9
    90% vs TH8

    If you want better offense against TH10, then TH10 should have no loot penalty against you.
    I would be able to do walls so much faster. I second this hard.


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