View Poll Results: What do you think?

Voters
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  • I don't like any of the ideas. (You better explain)

    1 14.29%
  • I like some ideas. (Tell me which and why please)

    1 14.29%
  • Some ideas need work. (Tell me which and how)

    2 28.57%
  • All ideas need work. (Tell me how please)

    0 0%
  • I love all the ideas!

    3 42.86%
Results 1 to 7 of 7

Thread: Competitions!!!

  1. #1
    Centennial Club
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    Post Competitions!!!

    My idea is to add another form of competing in the game. For most of the players below masters league, all they do is attack for loot. Besides for clan wars (which is still attacking), all you do is attack for loot/achievements. Why not make a new incentive for attacking, for example, whoever earns the most trophies in a clan wins a small prize? Here are my ideas:

    Clan War Tournaments: Each clan participating in the tournament is placed into a random league based on how often their clan does clan wars, what their clan war ratio is, the average level, and the size of the clan. The league is only temporary for the 2 weeks and holds only 50 clans. Each of those clans must war at the same time facing a random opponent in the league. Each clan will have stats saying how many wins/losses they had and who they won/lost to. The top 3 clans at the end of the season will each earn a bigger reward than the individual clan war rewards. The tournament win will be added to the clan profile at the top of the clan.

    Clan vs. Self Clan Wars (between the clanmates): If you have 20 or more players in the clan, you can start a clan vs. self clan war. The leader (unless the leader doesn't want to) and a selected player choose teams from the clan they are in and the two teams war each other. There will be a reward for the winning clan. The point of this is to test each other's war bases or attacking skills. This also adds another kind of 'fun'.

    Player Tournaments: Each player from a clan is sent into a league tournament alone. You progress in the tournament by earning stars from battles. The tournament is a knock-out tournament, where the bottom 3 players (3 people with the least amount of stars) of the tournament are kicked out of the tournament every day. By the time there are only 20 players left, 5 people are knocked out until the top 5 are left. Nobody gets kicked out after that and the top 5 battle each other for first place. First, second, and third places each earn points for their clan and the clan with the most amount of points in a league (league based on stats stated above) wins the tournament. Each individual tournament can be watched by other players in the clan.

    These are only a couple of my ideas to make the game more fun. I'm kind of getting bored of constantly attacking to upgrade my base . Hope you like it!

  2. #2
    Millennial Club SuperMarc's Avatar
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    Quote Originally Posted by masalem View Post
    My idea is to add another form of competing in the game. For most of the players below masters league, all they do is attack for loot. Besides for clan wars (which is still attacking), all you do is attack for loot/achievements. Why not make a new incentive for attacking, for example, whoever earns the most trophies in a clan wins a small prize? Here are my ideas:

    Clan War Tournaments: Each clan participating in the tournament is placed into a random league based on how often their clan does clan wars, what their clan war ratio is, the average level, and the size of the clan. The league is only temporary for the 2 weeks and holds only 50 clans. Each of those clans must war at the same time facing a random opponent in the league. Each clan will have stats saying how many wins/losses they had and who they won/lost to. The top 3 clans at the end of the season will each earn a bigger reward than the individual clan war rewards. The tournament win will be added to the clan profile at the top of the clan.

    Clan vs. Self Clan Wars (between the clanmates): If you have 20 or more players in the clan, you can start a clan vs. self clan war. The leader (unless the leader doesn't want to) and a selected player choose teams from the clan they are in and the two teams war each other. There will be a reward for the winning clan. The point of this is to test each other's war bases or attacking skills. This also adds another kind of 'fun'.

    Player Tournaments: Each player from a clan is sent into a league tournament alone. You progress in the tournament by earning stars from battles. The tournament is a knock-out tournament, where the bottom 3 players (3 people with the least amount of stars) of the tournament are kicked out of the tournament every day. By the time there are only 20 players left, 5 people are knocked out until the top 5 are left. Nobody gets kicked out after that and the top 5 battle each other for first place. First, second, and third places each earn points for their clan and the clan with the most amount of points in a league (league based on stats stated above) wins the tournament. Each individual tournament can be watched by other players in the clan.

    These are only a couple of my ideas to make the game more fun. I'm kind of getting bored of constantly attacking to upgrade my base . Hope you like it!
    Could be cool but I think clan wars are good enough

    Word out to the morphers!
    Always look on the bright side of life. For instance if you got raided and you lost 600 000
    elixir be happy you didn't lose 700 000 elixir!

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  3. #3
    Centennial Club
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    Quote Originally Posted by SuperMarc View Post
    Could be cool but I think clan wars are good enough
    Yeah but other than loot, clan wars doesn't have much of an incentive to waste 600-1200k worth of elixir or 1.5k- 7k of dark elixir. And there isn't a point of having 70 wins in clan wars besides for recruiting. Also, myself and many others in my clan are wanting to abandon clan wars as it is just a waste of loot for two attacks. With these ideas it's a more fun way to waste your loot than two attacks (my opinion) .

  4. #4
    Banned
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    U think a better idea is have a group of 10 players that are evenly matched and after 2 weeks whoever has the most
    donations
    ATTACK wins
    gets a reward like say 400k gold and Elixer and 2k de

  5. #5
    Centennial Club
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    Quote Originally Posted by Clashinator74 View Post
    U think a better idea is have a group of 10 players that are evenly matched and after 2 weeks whoever has the most
    donations
    ATTACK wins
    gets a reward like say 400k gold and Elixer and 2k de
    I like the idea, but the only problem is that you can win 250 attacks in 2 weeks just TH sniping.

  6. #6
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    lol what do i have to do to get people to read this?

  7. #7
    TH9 Tourney Winner TADP0LE's Avatar
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    Quote Originally Posted by SuperMarc View Post
    Could be cool but I think clan wars are good enough
    Yeah I agree clan wars hasn't been around long enough to add something like that.
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