In Clash of Clans, the amount of damage a troop or defense does is measured in Damage per Second (dps). This is great, as it allows you to see how much damage a troop/defense deals over time. However, when I first got the game, I thought mortars were one of the weakest defenses, due to their low dps. Then I realized that their dps was low because they attack very slowly. Even now that I know that I can only estimate the amout of damage one mortar ball does. If damage per hit (or something along those lines) were added, and damage per second was still kept, it would provide the player with a better idea of how fast troops/defenses attack, and how much each idividual attack does. It would be a small but helpful addition to the overall Clash of Clans experience.
Thank you for viewing my idea, and if you have any feedback, please reply!




