Page 3 of 8 FirstFirst 12345 ... LastLast
Results 21 to 30 of 76

Thread: Dragon's AI

  1. #21
    Senior Member Onomatopoeia's Avatar
    Join Date
    Feb 2014
    Posts
    237
    I think you are confusing AI with PI.

  2. #22
    Trainee
    Join Date
    Aug 2014
    Posts
    36
    throw them a bone seems to work for me

  3. #23
    Senior Member
    Join Date
    Dec 2013
    Posts
    341
    After the update with bones, drags ai has been affected by prioritizing them or any defender troop. I have a screenshot wherein my drag was just 2 tiles away from a th, yet it went back 8 tiles to kill the bones. I could have had 2 stars, but nope. Ai was just dumb. Really dumb.

  4. #24
    Pro Member
    Join Date
    Aug 2014
    Posts
    636
    Quote Originally Posted by Onomatopoeia View Post
    I think you are confusing AI with PI.
    I think you're confusing PI with pie

  5. #25
    Super Member
    Join Date
    Feb 2014
    Location
    India
    Posts
    804
    Quote Originally Posted by badong69 View Post
    After the update with bones, drags ai has been affected by prioritizing them or any defender troop. I have a screenshot wherein my drag was just 2 tiles away from a th, yet it went back 8 tiles to kill the bones. I could have had 2 stars, but nope. Ai was just dumb. Really dumb.
    Those skeletons should be considered as additional CC troops. If a CC troop attacks a dragon, all the dragons that are nearby will be pulled towards the CC troops. Guess the defender had placed his skeletons to exploit this mechanic.

  6. #26
    Pro Member
    Join Date
    Aug 2014
    Posts
    636
    Quote Originally Posted by badong69 View Post
    After the update with bones, drags ai has been affected by prioritizing them or any defender troop. I have a screenshot wherein my drag was just 2 tiles away from a th, yet it went back 8 tiles to kill the bones. I could have had 2 stars, but nope. Ai was just dumb. Really dumb.
    I noticed this also and I was thinking that I might need to just use fluffy to be competitive now. I have never used a program to ch€€t before but if the game is setup to counter such programs we may all have to just start using them. I dunno if I could ever play a game using such a thing though, I doubt it. It's weak and boring

  7. #27
    Super Member JJason's Avatar
    Join Date
    May 2014
    Location
    Places
    Posts
    789
    Adapt to their crappiness. Look at how they behave and use it to your advantage.
    IGN: Jason (#2RCUP00Q) Level: 107 TH: 9
    Clan: Savages (
    #GUJ0V9G)

  8. #28
    Senior Member
    Join Date
    Dec 2013
    Posts
    341
    This is from the last war
    Drag destroyed tesla close.to the th


    And then decides to kill the bone


    Did sc change the ai?

  9. #29
    Senior Member
    Join Date
    Jun 2014
    Posts
    265

    dragon AI is different now

    these are shots from my last war. There are 2 dragons right on top of the TH, then the one that survives moves away and attacks a DE storage instead of the TH. There are no cc troops or skeletons on screen.


    t








    Last edited by Ragnarsemissary; October 26th, 2014 at 05:19 PM.

  10. #30
    Pro Member Furgle's Avatar
    Join Date
    Jan 2014
    Posts
    652
    Quote Originally Posted by Wintermelon43 View Post
    The Dragon's ai SUCKS. Same with the other troops, in fact. Supercell, you need to see this. And fix it. i contacted before, but it takes a oong time to get a reply, so......

    Btw, from crappy ai, ive lost, 3 MILLIO gold and elixir and 3000 dark elixir.
    Thats why you clear a path for them... Some people think this game takes no skill to 3 star a base smh
    Ign: Furgle / Clan: TheWarSquad / Level: 125 / Town Hall: 9.5 / Gold Grab: 800+ mil / Heroic Heist: 4+ mil / Walls: 115 Lavas, rest legos/ Royals: King 28, Queen 25 / Trophy record: CHAMPS! / 3 Star war player

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •