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Thread: Skeleton trap is useless and weak

  1. #21
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    ehhh. they're not a game changing trap.

    at best what they'd do is take 1 dragon or pekka hit each and that's where they should be placed ideally
    Last edited by OriginalDi; October 27th, 2014 at 01:25 AM.

  2. #22
    Millennial Club tomatosarenice's Avatar
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    Bro.....what're you talkin about? lol

    These things saved me a star in CW, the person attacking my base managed to get three drags at my TH, skellies pop out, and they stalled long enough for a couple nearby air defenses to take the drags out.

    By themselves, they're pretty useless, but they can be a HUGE asset when it comes to delaying PEKKAS and drags, especially if there's a nearby tesla/AD (respectively)

  3. #23
    Forum Superstar Avernicus's Avatar
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    They work like a CC and attract the attacker's army towards them. Basically they can be used to lure troops into a giant bomb etc; ie. BAIT.

  4. #24
    Trainee Suqerb's Avatar
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    Whenever people are trying to get free percentage to get 50%, the skeletons triggered will kill the archers trying to get free percent. So, it can save you a star there.

  5. #25
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    They are best placed in the core so it can't be lured thanks to its small range.

  6. #26
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    Skeleton traps can be used on air soldiers maybe

  7. #27
    Pro Member Springerrob's Avatar
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    Placed wisely, skeletons will draw attackers troops out of the core to another part of the base, that's happened to me twice, just as I thought I'd got all the DE, skeletons pop up and distracted my troops away from it.

    In the centre they will pull attacking troops towards them, so one archer may get to the centre with the others going the wrong way, triggers a trap and all the archers head for it.

    Be wary of putting them in the centre,

    As air troops they can take down balloons with out taking any hits from the balloons, brilliant

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  8. #28
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    Spring.. you explained it clearly, thanks for your comment...

  9. #29
    Forum Veteran mmmk604's Avatar
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    IMO the skeleton traps are doing their jobs.

    When I'm using Balloonion, they are distracting my minions and slowly damaging my loons....not a huge deal.
    When I'm using GoWiPe, they are distracting my Pekkas....which is seriously annoying.

  10. #30
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    I think th10's hate skelly traps, lol.

    I just had a well executed dragon raid get 1 star instead of 3 as my core drags just starting to hit TH all got pulled out of core and did the ring around base routine instead. I hate well placed skelly traps.

    As a defender, my base and skelly traps did the exact same to 2 different dragon attackers attacking from different points, held them to 1 star, lol.

    How to counter them so they don't pull pekkas or dragons from core?

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