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Thread: Question regarding unarmed traps.

  1. #1
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    Question regarding unarmed traps.

    If a trap has not been reloaded wouldn't it make sense to be able to see the unarmed trap in a rivals village.

    Once it's loaded its disappears from rivals eyes.

    The reasoning on this was how an unloaded ferno or xbow can be visually seen to be empty n of no defensive purpose.
    Therefore the same stipulation should be put on traps if a person decides not to reload them.

    Just a thought.

  2. #2
    Forum Veteran TreeBranchTwig's Avatar
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    Inferno towers and X-bows can be seen if they are loaded though. Seeing unarmed traps would show where they are when they are armed. And players can't change the location of their traps when they're not armed because obviously they're not online. When they come online they load the traps. I don't really like this idea. Sorry.

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  3. #3
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    I do as the only person it be beneficial is people who are revenging as sc could make traps visible after a shield has be activated once ended in the 12/16h period, if you don't rearm the traps they'll be seen in multiplayer rivalling.

    It also prevents people sitting on unarmed traps trying to save gold as a unarmed trap should be seen as it's not concealed anymore n not active.

    I'm just saying power should go back to the raiders as loot raiding is up n down n the only way to survive the game is via looting to build up the resources for upgrades n with updates coming so often with new content something needs to give as resources are much harder to find it frustrating.

  4. #4
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    Quote Originally Posted by zeye View Post
    It also prevents people sitting on unarmed traps trying to save gold as a unarmed trap should be seen as it's not concealed anymore n not active.
    lolwut? Is this actually some sort of massive issue that's going on? Because from my viewpoint, if you're at the point where you need to be worried about your loot gains, you're also at the point where the 50-75k to re-arm all your bombs is just a drop in the bucket.

    The point of the bombs/traps is to be tricky. Sure, it would be more "realistic" if an exploded bomb was visible, but then it takes more of the challenge of the game away. Make your gameplan with the idea that some troops will get blown to heck, and if they don't; BONUS!

  5. #5
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    Nah just making a suggestion as having the traps visible or not once they have been triggered as in going with the game it be nicer to have unarmed traps once the shield runs out visible unless they were loaded in the shield period.

  6. #6
    Senior Member Gavin13's Avatar
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    Quote Originally Posted by TreeBranchTwig View Post
    Inferno towers and X-bows can be seen if they are loaded though. Seeing unarmed traps would show where they are when they are armed. And players can't change the location of their traps when they're not armed because obviously they're not online. When they come online they load the traps. I don't really like this idea. Sorry.
    True, people that want to revenge could visit and see where your traps are for the future.

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  7. #7
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    Knowing the traps isn't really a major concern when people raid let me give a great example.

    In war a member raided got 1 star win, then a person in my clan built his army n was ready to raid that base.

    To my amazement was this th8 about a year of gameplay deploys like 20 lvl1 hogs right by a carefully placed giant bomb which if he had watched the replay of the person who raided it last would of shown him that place was under a giant bomb.

    He ended up losing that raid but I notice so many raid without wanting to know where if any traps can be seen or know what cc troops were in the castle n go war raid when a replay was there to be watched

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