Page 2 of 3 FirstFirst 123 LastLast
Results 11 to 20 of 27

Thread: Why is giant/archer not used more widely?

  1. #11
    Senior Member
    Join Date
    Oct 2014
    Posts
    230
    Quote Originally Posted by Xenomancers View Post
    It's a few reasons for me...barbs do more damage than giants and also attack collectors and storage - this makes them super versitile.

    I can use barbs to drill through a wall
    I can use single barb drops to scout for traps
    I can use barbs to clear CC and not lose any shooting over wall ability
    Barbs are faster to train - cost about 1/4 as much
    plus they still good tanks.

    Giants don't really have any advantage over barbs except they aren't 1 shot by mega bombs and can take a little more abuse from aoe dmg - really not much though.

    Another reason I don't use giants is the fact they only go for defenses means they run ahead of your archers and go off into other archs of fire when your rather just get the storage's.
    Thanks for the reply Xeno, all good points.

    I have not really got on with BArching as I found it too susceptible to mortars and wiz towers.

    I like that giants with an occasional healing spell will go right into the base and net me the DE storages when needed (doing the last level on my BK at TH7 is a pain!).

    Good to know that I am not doing something that is costing me too much tho.

  2. #12
    Centennial Club Xenomancers's Avatar
    Join Date
    Oct 2014
    Location
    Jacksonville FL, USA
    Posts
    120
    Quote Originally Posted by SamClash View Post
    Thanks for the reply Xeno, all good points.

    I have not really got on with BArching as I found it too susceptible to mortars and wiz towers.

    I like that giants with an occasional healing spell will go right into the base and net me the DE storages when needed (doing the last level on my BK at TH7 is a pain!).

    Good to know that I am not doing something that is costing me too much tho.
    I use barch with rage spells in the spell factory - it has a high risk reward strategy. Sometimes I clear the entire center - sometimes my forces get annihilated by 2 mortar shots.
    barch can be really frustrating, 1 mega bomb or a few lucky mortar shots can ruin your attack. Maybe a combination of barbs and giants could potentially have more overall power for breaking into the center. Maybe 1 rage and 1 heal deployed on a high resource base could pay out dividends.

    You've inspired me to try something new. Like 8 giants 3 wb 50 barb and 104 archers. With a rage and a heal spell ready if needed. This way I could break through a few wall sections and have some protection from mortars and mega bombs up front.

  3. #13
    Banned
    Join Date
    Jul 2014
    Posts
    5,445
    I am using 16 giants, 6 wall breakers, 28 goblins, 60 archers and 60 barbarians.

    It seems to me that more than 60 archers do not make much sense because they Group too much and will be killed by mortars. Barbarians are far better here because they have more life, are very quick/cheap to Train and with the rage of the king they also work quite well for pushing in as an Addition to the weak giants (even at lvl6 they Need to Long on walls).
    I had used some wizards before, but with the queen it seems I do not Need them any more.

    Most of the attacks agains my base are about the same. Some giants (10 to 25), a few wall breakers, barch and optional some goblins, healer lvl4 or hogs, so I am not the only one doing it this way.

    Giants are a must to go into stronger bases and the rest is simply cheap and fast.

  4. #14
    Senior Member
    Join Date
    Jan 2014
    Posts
    345

    It depends on your TH and the oponents TH

    The reason why people use barch over giants archer
    1. Training time, cost
    2. It's eaiser to raid collectors
    3. Most important barch is easier to get 50 percent Against well developed bases

    1. Th9 and under - attacking weak Th9 and under for storages
    Giants are a better choice. Especially if you are a th9, giants archers with AQ
    can actually destory any th8 base storages

    2. Th9, Th10 - attacking well developed Th9, Th10 for league bonus
    Barch is a better choice. It is so difficult to get 50 percent or raid storages with giants
    against well developed th9, th10 bases. To farm leagus bonus with some lucky collector raids
    you have to go higher than crystal2, 1, masters and there you have to attack
    well developed th9 and th10
    Last edited by youngthegreat; October 24th, 2014 at 01:55 PM.

  5. #15
    Forum Superstar GoWiWi's Avatar
    Join Date
    Mar 2014
    Location
    Fighting Necromancers! #NecromancerAlert
    Posts
    3,087
    Spring Traps. Nuff said

  6. #16
    Senior Member
    Join Date
    Oct 2014
    Posts
    230
    Quote Originally Posted by youngthegreat View Post
    The reason why people use barch over giants archer
    1. Training time, cost
    2. It's eaiser to raid collectors
    3. Most important barch is easier to get 50 percent Against well developed bases

    1. Th9 and under - attacking weak Th9 and under for storages
    Giants are a better choice. Especially if you are a th9, giants archers with AQ
    can actually destory any th8 base storages

    2. Th9, Th10 - attacking well developed Th9, Th10 for league bonus
    Barch is a better choice. It is so difficult to get 50 percent or raid storages with giants
    against well developed th9, th10 bases. To farm leagus bonus with some lucky collector raids
    you have to go higher than crystal2, 1, masters and there you have to attack
    well developed th9 and th10

    I am TH7 in C3 so most of the time I end up targeting decent TH8s and bad TH9 when I go for storages.

    With my giants and archers I can usually 2 star these getting most of the resources.

    Maybe when I get my 5 star barbs they will be a little stronger and I will find BArching a better way to go.

    Thanks for the response.
    Last edited by SamClash; October 24th, 2014 at 02:01 PM.

  7. #17
    Banned
    Join Date
    Feb 2014
    Posts
    2,238
    I used to use giants. But after that blasted update which vaporized elixir, I can't even afford them anymore. Living off the league bonus by 1-staring bases felt like going to the poor house. But there's not really any other choice.

  8. #18
    Senior Member
    Join Date
    Jan 2014
    Posts
    345
    Quote Originally Posted by SamClash View Post
    I am TH7 in C3 so most of the time I end up targeting decent TH8s and bad TH9 when I go for storages.

    With my giants and archers I can usually 2 star these getting most of the resources.

    Maybe when I get my 5 star barbs they will be a little stronger and I will find BArching a better way to go.

    Thanks for the response.

    Yup that is why you feel giants are better. IMO you are using the right troops
    I also used giants over barbs. Giants are killer againts weak th9 and any th8.
    Giant healer worked also fine against Gold1 and under Th8, Th9
    I recommend you to use giants even after you reach TH9.
    Seriously with high level AQ you will destroy all Sorages of Th8 with ease.
    Last edited by youngthegreat; October 24th, 2014 at 02:19 PM.

  9. #19
    Senior Member
    Join Date
    Oct 2014
    Posts
    230
    Quote Originally Posted by youngthegreat View Post
    Yup that is why you feel giants are better. IMO you are using the right troops
    I also used giants over barbs. Giants are killer againts weak th9 and any th8.
    Giant healer worked also fine against Gold1 and under Th8, Th9
    I recommend you to use giants even after you reach TH9.
    Seriously with high level AQ you will destroy all Sorages of Th8 with ease.
    I pushed up to C2 using giants and healers and WB but found that when I did find an easy collector base. I did not have the fire power to collect all the widely distributed but easy loots so decided to go for an army I could use for collectors or storages.

    Thanks for the vote of confidence. Going to start my TH upgrade to 8 at the weekend so will see how it goes after that...
    Last edited by SamClash; October 24th, 2014 at 02:56 PM.

  10. #20
    Senior Member
    Join Date
    Oct 2014
    Posts
    230
    Quote Originally Posted by Xenomancers View Post
    I use barch with rage spells in the spell factory - it has a high risk reward strategy. Sometimes I clear the entire center - sometimes my forces get annihilated by 2 mortar shots.
    barch can be really frustrating, 1 mega bomb or a few lucky mortar shots can ruin your attack. Maybe a combination of barbs and giants could potentially have more overall power for breaking into the center. Maybe 1 rage and 1 heal deployed on a high resource base could pay out dividends.

    You've inspired me to try something new. Like 8 giants 3 wb 50 barb and 104 archers. With a rage and a heal spell ready if needed. This way I could break through a few wall sections and have some protection from mortars and mega bombs up front.
    Let me know how you get on. Sounds like a good balance to me.

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •