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Thread: Is SC trying to get rid of top players?

  1. #51
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    Quote Originally Posted by Godzilla86 View Post
    Not fixing clouds, nerfing heroes, completely ignoring loot issues, ridiculous updates.

    Starting to really look they just want to get rid of us...

    EDIT: By top players I meant "experienced long time players".
    pretty big words, even more so after i read your sig about how people are being noobs simply because they don't do something your way
    Quote Originally Posted by sj74 View Post
    People just love to complain, always have, always will. I find it especially funny that people who say they have quit the game are still on the forums complaining. Start playing a new game to complain about!

  2. #52
    Pro Member KURORO's Avatar
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    Quote Originally Posted by JoshK View Post
    I think the cloud issue was caused because players want to "break" the system by going so high in trophies.

    Supercell did not even envision this for the champions league to go beyond 3.2k, it was the players that wanted to gem ♥♥♥♥ loads and go so high and start such competition.. Then they start complaining not knowing they were the one that caused this problem in the first place . Supercell did not say go to 4000 or anything like that, it was the players that wanted to create such a high end platform to be recognized. As long we have constant supply of gems from the players alone in the top league, it is going to continue to rise higher and higher due to the human greed in competition [unless supercell silently changes the matchmaking for top players]

    Have we ever thought, who was the main cause of the clouding problems?...
    Just a thought to think about before we go on blatant accusing or complaining.
    Recognition is always overrated josh,we compete for recognition. I hope you know that.

    Oh, don't forget I'm still catching up to your walls.
    main: th12 56/56/26, 2nd: th11 46/46/20 and few minis

  3. #53
    Pro Member dpclash's Avatar
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    Quote Originally Posted by JoshK View Post
    I think the cloud issue was caused because players want to "break" the system by going so high in trophies.

    Supercell did not even envision this for the champions league to go beyond 3.2k, it was the players that wanted to gem ♥♥♥♥ loads and go so high and start such competition.. Then they start complaining not knowing they were the one that caused this problem in the first place . Supercell did not say go to 4000 or anything like that, it was the players that wanted to create such a high end platform to be recognized. As long we have constant supply of gems from the players alone in the top league, it is going to continue to rise higher and higher due to the human greed in competition [unless supercell silently changes the matchmaking for top players]

    Have we ever thought, who was the main cause of the clouding problems?...
    Just a thought to think about before we go on blatant accusing or complaining.
    There is an open-ended leaderboard. As long as trophies are manufactured at low levels ( inflation), the increase in trophies Held by top players is inevitable. Limited opponents at the top will also always be an issue, unless some structure changes are made. I'm not sure if there is any blame to attribute - it's the nature of the game.
    Clan: Elite Farmers. IGN: dp TH10 lvl134

  4. #54
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    Quote Originally Posted by KURORO View Post
    Recognition is always overrated josh,we compete for recognition. I hope you know that.

    Oh, don't forget I'm still catching up to your walls.
    Off-topic: Hmm. I'll be happy if I get all 250 lavas [currently now 194]. At the current loot offerings present I don't think I'm going to speed as fast as I normally would. >.< Just haven't been on forums a lot lately... as it's pretty chaotic after every update. [loot/content wise]
    Last edited by JoshK; October 24th, 2014 at 05:10 PM.
    Fully maxed out TH10 by farming on 27th Feb 2015

  5. #55
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    The only way to fix clouds 100% would be eradicate shields above 3500. annnnd that wont happen. That is just how it works up there
    Clan:Fallen Saviors
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  6. #56
    Forum All-Star NioTheDreamer's Avatar
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    Quote Originally Posted by Glaciesvir View Post
    On the other hand how many other games have you played for two years during your gaminglife? I have been playing for 30 years with various devices and even the best of games have kept my attention for mere months before a new shinier thing has lured me to it. For some reason I have kept on playing CoC for year and a half, but I can tell you this is the first and last grinding game for me. Other games I play need to have some real content to them, this one lives and dies with the clans. Without that social aspect I would have stopped long time ago.

    Overall I think the game needs more achievements as at least I like to aim in doing them.
    Your totally right.


    But I feel right now that when you hit max level your options thin out, and because your options thin out - it gets stale.


    I loved Th9 and 8 because of all the combinations that work. Now its true that in clan wars you'll see the same tactics spammed over and over but this isn't because there the only thing that works - its just what is popular.


    But at Th10, I feel like only a handful of the troops you have are competitive anymore.

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