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Thread: So, What about the wallbreakers?

  1. #1
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    So, What about the wallbreakers?

    I read quite a bit about how bad the AI has gotten for heroes and healers, I have seen some units almost just spin in place trying to decide where to attack, but what has happened to my precious wallbreakers? The AI is just bad now right? I have seem them just walking along the line blowing up walls to the same open compartment instead of walking to the next one. A month ago they were fine, and since I haven't heard an enormous amount of complaints about it I thought maybe it was just me, but please PLEASE bring back the old reliable wallbreaker AI (such that it was).
    Remember when: You were having fun playing the game instead of reading the forum?

  2. #2
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    Every time I train one I think about Jeff Dunham and Ahmed the undead terrorist and I get a little chuckle. It's the small things. Thank you SC.

  3. #3
    Senior Member sFoster83's Avatar
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    Yes they are terrible now too. Most of the AI got worse, they apparently have no testing cycle. Or a very poor one.

    My bombers will explode right next to a hole in the wall instead of moving on to the next compartment.

    What does SC Care? healer has been broken for months now and they can't take one hour to revert a couple of files.
    Last edited by sFoster83; October 24th, 2014 at 07:12 AM.

  4. #4
    Centennial Club Gpu's Avatar
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    Quote Originally Posted by sFoster83 View Post
    Yes they are terrible now too. Most of the AI got worse, they apparently have no testing cycle. Or a very poor one.

    My bombers will explode right next to a hole in the wall instead of moving on to the next compartment.

    What does SC Care? healer has been broken for months now and they can't take one hour to revert a couple of files.
    Exactly this. WBs are broken simply because when you break through the first layer of walls, instead of the WBs moving on to the second layer of walls, they will still target the first layer of walls just ~10 spots over from the opening that was just done. It is annoying.

    Why doesn't SC just let us control in which direction we want our troops to go in? The AI issue would be solved because instead of them constantly changing the AI we will have the say in which direction they go.
    Last edited by Gpu; October 24th, 2014 at 07:49 AM.
    Yo mama so fat, she thought "sub 200" was a type of sandwich.

  5. #5
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    Retired

  6. #6
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    Wallbreakers are OP. They can destroy a wall.

  7. #7
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    They suck , just run anywere and do not follow troops they need to be fixed ...

  8. #8
    Trainee Tabloid's Avatar
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    as a possibility they could change the targeting to townhall/walls

    but this wouldnt really work for farming bases or farmers for that matter

  9. #9
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    Yes, I noticed the problem too.

    Recently, I tried to break a wall that requires 2 WB. Previously, when I release 2 WB, they will both move to a same target and break the wall. Now when I let go 2 WB, I noticed now they go separate way, and the walls stay there......

  10. #10
    Pro Member KURORO's Avatar
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    They go for the nearest building semi/enclosed by walls NOT to the closest walls enclosing a building. What is so hard to understand with that logic? seriously people, just adapt and learn!
    main: th12 56/56/26, 2nd: th11 46/46/20 and few minis

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