Anyone else in agreement with the ever increasing clancastle and new traps that spit out troops, the attacker needs a way to combat these issues? I personally think we need some kind of troop that can attack and move quickly for both land and air.
Example
Assassin
1.) uses a sword to attack ground troops
2.) uses daggars to attack ground and air troops
Training Cost
300 DE
Hit Points
120
Damage Per Second
37
Damage Per Second on Troops ( only for attacking not defending )
111 (x3)
Attack Speed
1 second
Movement Speed
32
Range
1.0 with sword
5.0 with daggar
Training Time
3 min
Housing Space 3


