
Originally Posted by
Phatphatty
I would like to see implementation of some sort of safeguard against players that join clans and leave after the war has started without using their attacks. This could be as simple as doing one of the following.
-Provide a statistic in a player's profile that shows how many attacks they have used/ number of attacks available ... This is a very simple solution. It would not affect 'clan families', but would provide recruiting clans with valuable information in regards to a players reliability. Think of it as kind of like your credit score, but for clan wars.
-Lock players in a clan after war has started. There is still the chance that the player doesn't use their attacks, but they would have to wait until the war is over before leaving the clan.
-'Red Flag' players who consistently bail on clans
-If a player surpasses a certain threshold of repeated abuse of the clan war system ban the account