is the "spell done" notification new? if so, like it.
I hate it. Now I get one saying I was attacked, one saying my troops are ready, and finally one saying my spells are ready for battle.
I can either entirely turn notifications off or get them all. I have android so no iPhone to lump then together. IPhone sucks anyway.
I like the skeleton traps, and am really glad to see the forth mortar. I'm hoping it will help a lot with the bots. As far as league bonus goes its quite miniscule although we will see how much it adds up to in the weeks to come. Loot seems to be decent, not great or ♥♥♥♥, but I'm in C3 now. Clan mates still complaining about gold and silver. I haven't seen the war loot yet (tonight), so Idk about that. But it seems like when my base gets one stared I am loosing more trophies then before, 1 star my base (snipe), 3 star yours and I'm down trophies. Maybe its a loot encouragement thing.
Clan # ect makes no difference to me. Spell boost is probably to get people to gem their barracks, not gonna happen till I see cosistent loot for a few days.
This, along with with increased league bonuses, are my favourite things about this update
It is amazing what a difference the increased league bonus makes on my perception of good loot. We've just finished a push (we reached 66 in the world, not bad for farmers), so now I'm farming with miniloon at around 3200 cups. The 180k/180k/1.2k league bonus turns a nice 300k gold into a whopping 480k, 3k de into a juicy 4.2k, or 120k into a nice 300k. I've gone from terrible push fatigue and so looking forward to dropping to now thinking I'll farm in champ for as long as i possibly can! With my maxed th10 def and th out, i usually get sniped for -1 on def so my loot is nice and safe. Thanks SC!
I'm still upgrading my skellie traps and haven't noticed any in battle yet, but it'll be fun to see what difference they make in CW.
All in all a nice little update that has for now changed my outlook about farming in higher leagues, which i think is what SC were hoping for.
Last edited by Leonadial; October 23rd, 2014 at 11:58 AM.
Usual very bad loot period post update which totally annihilates for me all good new features.
I'd prefer not having any update other than a good one definetly fixing this horrible loot experience...
TH 9 - lego 53
ed2088 - Clan Furry Legion
If you trap TH you are a noob.
SC fix this loot volatility!
So far I like it, good job Supercell!
I, like many others, do have my doubts about the new mortar being available at TH8, but we'll get used to it.
I really like the new clan features, and the new league bonuses and war win increases are great!
I really like the bump in league bonus, thanks Supercell. Barching in Master I now, it just great :P
However, I feel like the increased in war loot is too small, war loot bonus need to multiply by 1.5 factor. Please in next update![]()
So far one of the better updates overall. Simple yet effective. The war loot incease even at a war loss was a nice surprise.
The league bonus was the biggest factor for me. Its not going to be a total loot problem solution but a step in the right direction making it feel like there is light at the end of the tunnel. A few more tweaks like this and customer feedback will surely rise 👍
There is nothing to complain about here, Michelin starred update. Thanks.
Overall take
-nerfed: barch (from the 4th mortar), hogs, balloons (those skele traps might be a beast, I upgraded mine right away)
-buffed: drags, hounds, golems, hitpoints in general.
the increase in league bonus helps alot, the increase in war loot helps alot. the latter we wish was higher for losing teams, but anything helps.
We are excited for our next war and hopeful that our enemies are lazy and don't put their new toys to work right away.