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  Click here to go to the first staff post in this thread.   Thread: Halloween update - post your FEEDBACK here!!

  1. #891
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    Quote Originally Posted by anarchy86 View Post
    Please explain the 4th Mortar at TH8.

    Why did the development team suddenly decided to add a defensive building to TH8? What does it intend to balance?
    It will help all the th9s that spam archers and steal the loot from all of us th8s go away.

  2. #892
    Senior Member stanthepianoman's Avatar
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    Angry I Don't Like It

    I'll be honest, I like the new user interface for finding clans, it makes locating a clan much easier. But the skeleton trap is practically useless and the war loot "fixed" thing is making the game too easy. By adding another mortar at TH8, it's making bases too easy to defend against. It ruins BARCH, Giant-Healer, BAM etc. Stop pleasing to the whiny 10 year olds that can't suck it up when they lose an attack. Loot was perfectly fine. Losing a lot of loot when you lose a war motivated my clan! It's bothersome! I'm not saying change it back, it's too late now, but stop pleasing to the crowd of younglings that are new to the game and the concept of strategy. COC is slowing morphing from a strategy game to a game that's just too easy.
    Clan: Annihil-8 Lvl. 5 [#99QGU82L]
    IGN: Staniel
    Exp Lvl. 107 TH 9

    Recruitment Page: http://bit.do/family-8

  3. #893
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    Thumbs up Saw it Coming

    Okay, I've been playing the game since the Android release, and I loved how strategic it was. It forced me to think about the mechanics, and base design, and tons more. Now, with more war loot, free spell cancelling, and other additions have made the game more childish. I see complaining players all the time on the forums and Facebook, and Supercell seems to just bend to their demands. Keep this game strategy-based, and quit making it easier. I don't want to see it turn into just another app, because this game became LEGENDARY. Why? Because it forced players to think instead of mindlessly upgrading, attacking, and designing their base. Keep the game difficult, or you'll start losing the hardcore players and they will be replaced with 14-year-old "Everyone's a Winner" ones. I think you know as well as I do that you want to keep us serious players around, the ones that truly care about the game and it's development.

    /sigh, I love this game, it is the only one I play on my device, but for God's sake keep it away from making it too easy. I love ya Supercell, just don't make this about money or pleasing a crowd. Make YOUR game, and if people don't like it they can go play Candy Crush or other money-makers
    Last edited by capSAR273; October 23rd, 2014 at 12:07 AM.

  4. #894
    New Guy
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    Great job Supercell!!! Really like, this update may not be a huge one with the introduction of a new troop, clan war etc but it's a great one. You made the interface so much nicer, especially player profile, better CLAN WAR LOOT which is AMAZING!!!

    Also, an extra mortar is very interesting also the new trap. With both those extras, the game would be so much better and fun!! THANKS

  5. #895
    Senior Member stanthepianoman's Avatar
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    Quote Originally Posted by capSAR273 View Post
    Okay, I've been playing the game since the Android release, and I loved how strategic it was. It forced me to think about the mechanics, and base design, and tons more. Now, with more war loot, free spell cancelling, and other additions have made the game more childish. I see complaining players all the time on the forums and Facebook, and Supercell seems to just bend to their demands. Keep this game strategy-based, and quit making it easier. I don't want to see it turn into just another app, because this game became LEGENDARY. Why? Because it forced players to think instead of mindlessly upgrading, attacking, and designing their base. Keep the game difficult, or you'll start losing the hardcore players and they will be replaced with 14-year-old "Everyone's a Winner" ones. I think you know as well as I do that you want to keep us serious players around, the ones that truly care about the game and it's development.

    /sigh, I love this game, it is the only one I play on my device, but for God's sake keep it away from making it too easy. I love ya Supercell, just don't make this about money or pleasing a crowd. Make YOUR game, and if people don't like it they can go play Candy Crush or other money-makers
    I completely agree. You already have tons of "whales" that spend huge amounts of money on gems. Why let some snarky 10 year olds change the concept of strategy? I liked to think about what I did in COC. You're losing me Supercell, a true COC gamer that loves the game as it was, you're losing your original fans.
    Clan: Annihil-8 Lvl. 5 [#99QGU82L]
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    Recruitment Page: http://bit.do/family-8

  6. #896
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    What da fudge

    Can someone please explain to me a viable theory as to why I just nexted 350 times?my new record btw. I understand the whole theory that after updates come out loot is temporarily low cuz of people buying the upgrades, but that doesn't apply to inactive loot bases!!! Inactives still don't get on when updated come on, so why are there NO INACTIVES in the system at all??? I'm a th10 with a 640GG at crystal 1 btw

  7. #897
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    Quote Originally Posted by UnmercifulCanteloupe1 View Post
    Can someone please explain to me a viable theory as to why I just nexted 350 times?my new record btw. I understand the whole theory that after updates come out loot is temporarily low cuz of people buying the upgrades, but that doesn't apply to inactive loot bases!!! Inactives still don't get on when updated come on, so why are there NO INACTIVES in the system at all??? I'm a th10 with a 640GG at crystal 1 btw
    They are removed-.- Don't post stuff that aren't revelant.
    Last edited by XXzVipzXX; October 23rd, 2014 at 12:00 AM.

  8. #898
    TullSadum's Avatar
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    Quote Originally Posted by Skullone View Post
    600K to upgrade the new skeleton trap? Seriously? Any loot increase added is already GONE.
    1,3 mill to get to L3

    BTW .... how about the skeleton stats, where does one find those? same as with the ones the witch spawns?

    No more Forums - no more Clash
    I quit the game
    Have Fun, Stay Healthhy, TS

  9. #899
    Fresh Spawn
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    I've been playing clash of clans since the first Halloween that the app was open, since then I have found the game is getting less and less of a strategy game and more of a child's game. This update was much better then the last two. The skeleton traps are a nice idea and the mortars should start a lot of new base designs. I only ask that you keep ADDING things to the game and that you don't fix things that arent broken... Such as taking the 50% deduction off of spell cancels and allowing you to dismiss troops from your clan castle as well as your army camps... Thats a joke i remember when your army camps were attacked and your troops were lost, where is that edge that you guys used to have? Anymore watering down of the game and you will lose the most dedicated players of the game.


    P.s.
    i wonder what the memebers of bonbee canada and north 44 would have said about these updates.

  10. #900
    TullSadum's Avatar
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    Quote Originally Posted by FunkenA View Post
    th8 barch attacks will now become pretty useless. skeleton traps and 4th mortar will force changes in attack strategy

    the 1 gem spell factory boost is a compete waste of time. I don't use spells during looting as they eat into profit way too much, and big loot is scarce so finding HIGH loot bases worth using spells on that I know I can beat are very rare.

    Woudl of preferred 1 gem elixir pump and gold mine boost again..
    skeleton traps are no hazard for barch...pretty useless against lots of troops. I'll set them to air now, and see what happens then.

    No more Forums - no more Clash
    I quit the game
    Have Fun, Stay Healthhy, TS

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