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  Click here to go to the first staff post in this thread.   Thread: Halloween update - post your FEEDBACK here!!

  1. #811
    Senior Member AminT's Avatar
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    Barch is probably weaker but it all depends on trophie range, I'd go with gaints now. or maybe ballons.

  2. #812
    Super Member hogyh03's Avatar
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    Depends what you farm with. If you barch then it should be one of those but if you do loonion or giant armies then it should be one of those two. Giants and loons do get a bigger boost. For me it was giants then archers because I farm with giants/archer/wbs.
    Rameses
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  3. #813
    Senior Member Onomatopoeia's Avatar
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    I might have missed it, but does the Headstone remain after Halloween if you don't remove it? Much like the X-mas tree?

  4. #814
    Super Member chajado67's Avatar
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    Quote Originally Posted by KingNerd View Post
    Balloons, archers, barbs, or giants. Can't make a decision.
    Curious...why can't you make this decision on your own?



  5. #815
    Junior Member kklein95's Avatar
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    Quote Originally Posted by KingNerd View Post
    Balloons, archers, barbs, or giants. Can't make a decision.
    Balloons. I did them last, wish I would have done them first after seeing how much better they are.

  6. #816
    Senior Member sFoster83's Avatar
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    thanks guys, good that it's not just me w/o the headstone!

  7. #817
    Forum Champion badfish1979's Avatar
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    Quote Originally Posted by Onomatopoeia View Post
    I might have missed it, but does the Headstone remain after Halloween if you don't remove it? Much like the X-mas tree?
    Yes, it will remain like the X-mas tree, but the other decorations will revert to normal.

  8. #818
    Senior Member
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    Good job on this supercell, very well done indeed, love that you listen to the community and stick to your own principles at the same time.

    almost all of the features in this update address to suggestions I have seen on the forums and I don't think that's a coincidence. At the same time I can see that your trying to keep unpredictability in attacks with the new trap and th Lvl strength balance with the new mortar.

    Most of all i like the league bonus and war loot improvements, this helps people trying to play the game genuinely against bunnies, it rewards people trying to climb the leagues and helps towards clans who like to war. I've already found better loot and less nexting too.

    10/10


  9. #819
    Trainee
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    Quote Originally Posted by GonFreakss View Post
    Goodness, who cares about changing a base layout?!! That should be something to look forward too. Create a new design and put it to the test! This update is a sneaky clever and great update by SC.
    Agreed...base design is one of my favourite aspects of the game - Dunno what the fuss is about re: Th8 getting the mortar...im a TH8 so maybe thats why im happy - I have been barchering away happilly up to now and will continue to do so...if its harder so what?..bring it on!

    Love the update. TYVM SC.

  10. #820
    Senior Member
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    Quote Originally Posted by LootnScoot View Post
    It seems anti hog bases are now any type of base thanks to the skeleton traps. These little freaks will follow the hogs everywhere killing them since hogs wont re-target the skeletons. They have rendered hogs completely useless finally, Just after I got good at using them again at th9...

    I will be using hogs in my current war to see how much damage these skeletons do to them. Anyone have any thoughts on this? They need to edit hogs AI to target these skellys IMO

    Why just the hogs? Giants don't re-target clan castle troops - just focus on the next defensive structure. Why should the hogs be any different?

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