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  Click here to go to the first staff post in this thread.   Thread: [PETITION] Make Heroes Usable in Clan Wars... While Upgrading.

  1. #3971
    Pro Member BJanGa's Avatar
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    Quote Originally Posted by DisconnectedFromServer View Post
    this thread deserves a daily bump
    Yes it really needs!
    The question is, how many needs to sign here to get SCs attention?����
    🌟🌟OM!D™|LvL 236🌟🌟

  2. #3972
    Fresh Spawn
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    /signed of course

  3. #3973
    Fresh Spawn
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    /signed
    I'm in!

  4. #3974
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    /signed

    Created a forum account specifically for this thread. This is the most pressing issue in clash. Nothing would generate more player goodwill and help retention/long term profits more than this one thing.

  5. #3975
    Pro Member JelliJosh's Avatar
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    Supercell is trying to make it possible, but its complicated for them to work it.
    RETIRED
    I'll come around every once in a while, but for now, I'm retired.
    I'll miss this place, and here's my lame CoC story
    If you want to stop by my clan, apply here: Jar Full (#Y92R82G0)
    Thanks! Jelly out!

  6. #3976
    Centennial Club SilverFlute's Avatar
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    I'm going to disagree. The employees at Supercell are real people with families to feed, and people gemming heroes is one of their main source of incomes. So, may I? *rubs off last name from petition*

  7. #3977
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    Quote Originally Posted by SilverFlute View Post
    I'm going to disagree. The employees at Supercell are real people with families to feed, and people gemming heroes is one of their main source of incomes. So, may I? *rubs off last name from petition*
    The above quote is known as a false dichotomy. Two options are presented as if no other options exist.

    option A) give players what they badly want and lose the income source

    option B) do not give players what they want, keep the business model as it is


    There is a third option.

    C) give players what they want (generates goodwill and potentially improves the game experience) and replace the current business model with a new one to preserve and possibly increase profits.

  8. #3978
    Forum Hero Aspex's Avatar
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    Quote Originally Posted by LikeApheonix View Post
    The above quote is known as a false dichotomy. Two options are presented as if no other options exist.

    option A) give players what they badly want and lose the income source

    option B) do not give players what they want, keep the business model as it is


    There is a third option.

    C) give players what they want (generates goodwill and potentially improves the game experience) and replace the current business model with a new one to preserve and possibly increase profits.
    Your options presume that all players want this change. They don't.

    As SC have said there are both technical and pecuniary reasons why they have not implemented this it looks like they have chosen option B.

  9. #3979
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    Quote Originally Posted by Aspex View Post
    Your options presume that all players want this change. They don't.

    As SC have said there are both technical and pecuniary reasons why they have not implemented this it looks like they have chosen option B.
    aka MONEY
    that's also one reason why gemming heroes is cheap

    i'm a programmer myself and i cannot see why there should be technical problems /
    abusable things in this.
    i mean, if you are currently upgrading a defense / hero / whatever, its also available
    in war as defense.
    what should stop sc to make heroes available for wars only?
    its just a cheap lie when they say it has technical reasons.
    the only real reason is money.
    Last edited by lnori; July 28th, 2016 at 09:25 PM.

  10. #3980
    Senior Member DDP817's Avatar
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    /signed. Having to opt out of wars because of heroes occurs very often, and shouldn't have to happen.

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