I would like to see this idea implemented at some point....
Currently when you raid if you win you get both gold/elixir(plus league bonus), and trophies. If you loose to a bases defenses then you loose trophies.
What I would like to see, is if I am the defending base, and lets say the attacker looses to my defenses. Not only should the attacker loose trophies (like they currently do), but I would like to see the defender get the attackers league bonus. So lets say the attacker is gold league level 3, if they win they currently get ~3k gold/elixir. If they loose I think the ~3k gold/elixir should go to the defender for successfully defending their base against the attacker.
Again this would only be the league bonus that the attacker would have gotten if they won. Currently if an attacker looses, both the attacker and defender don't really get anything except loss/gain of trophies.
This is just my idea, but hopefully it makes its way into the game.
*lose, not loose
Its not a bad idea. After all, it is considered a victory. I think someone was playing with the idea of your base getting a small amount of gold every time another player skips it and clicks "NEXT".