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Thread: Delayed Clan Castle Response

  1. #1
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    Delayed Clan Castle Response

    It would be great to have the ability to delay your clan castle's defense response time, maybe in increments of 10 seconds. Too often I see my clan castle troops coaxed out and slaughtered before the main assault. Either a delay or the ability to reduce the trigger radius of the clan castle would help.

  2. #2
    Senior Member Iblob's Avatar
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    "Sets all troops to not deploy until max time"
    3 stars are now impossible.
    Have fun.
    Quote Originally Posted by Meraxes View Post
    If Supercell listened to every little complaint CoC will turn into a game in which you send your troops in to have a light lunch with the enemy whilst talking about their feelings. Deal with it and strategise
    My favorite idea out of all that i've made: http://forum.supercell.net/showthrea...-to-farming%21

  3. #3
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    this is huge

    I absolutely hate having my CC troops weeded out to the edge of the map and slaughtered.

    The delayed time sounds awesome. And the ability to chose a setting out of three settings (9secs)15secs(25) secs or some thing like that would be so helpful for defending base.

  4. #4
    Forum Veteran ColonelAwesome's Avatar
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    Quote Originally Posted by MobiusRook View Post
    It would be great to have the ability to delay your clan castle's defense response time, maybe in increments of 10 seconds. Too often I see my clan castle troops coaxed out and slaughtered before the main assault. Either a delay or the ability to reduce the trigger radius of the clan castle would help.
    that would be one of the worst things they could add to clash. Clan castle troops already slowly pop out one by one. even 2 stars would be impossible with this setting. And if your CC troops are coaxed out too much, make it so nobody can deploy troops within its radius

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