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Thread: New spell...

  1. #1
    New Guy
    Join Date
    Oct 2014
    Posts
    47

    New spell...

    Name: force field
    Cost: 40 000
    Targets: Land and air inside range
    Effect: creates a dome like barrier that protects troops from defences outside but not inside the barrier... Troops. Can not enter,exit the barrier and nor can they shoot into the barrier if they are not inside it, the barrier destroys all hidden traps and expossed the hidden tesla
    Damage: deactivates all hidden traps
    Train time: 40 minutes
    Description: a group of wizards got together to and made a spell that can protect themselves from defences outside the barrier and dispose of hidden traps.
    Research lab level 7 required for lvl 1
    Research lab level 8 required for lvl 1
    Increases lasting time by 5s per level
    TH9 required to upgrade lab to lvl 6 spell factory ( level 7 max at th 10)

  2. #2
    Centennial Club
    Join Date
    Sep 2014
    Location
    India
    Posts
    124
    Sorry.. but Idea still not clear..

    And secondly, Why people wants to deactivate traps.. it will ruin the whole purpose of the traps.. and spells like this would more help bigger players than lower players.. Please think overall game prospect..

  3. #3
    Banned
    Join Date
    Oct 2014
    Posts
    119
    Quote Originally Posted by connorjdayatktg View Post
    Name: force field
    Cost: 40 000
    Targets: Land and air inside range
    Effect: creates a dome like barrier that protects troops from defences outside but not inside the barrier... Troops. Can not enter,exit the barrier and nor can they shoot into the barrier if they are not inside it, the barrier destroys all hidden traps and expossed the hidden tesla
    Damage: deactivates all hidden traps
    Train time: 40 minutes
    Description: a group of wizards got together to and made a spell that can protect themselves from defences outside the barrier and dispose of hidden traps.
    Research lab level 7 required for lvl 1
    Research lab level 8 required for lvl 1
    Increases lasting time by 5s per level
    TH9 required to upgrade lab to lvl 6 spell factory ( level 7 max at th 10)
    Stop stealing boom beach ideas and use your own head for once. so sick of people trying to make clash like bb

  4. #4
    New Guy
    Join Date
    Oct 2014
    Posts
    47
    Quote Originally Posted by Fluxidity View Post
    Stop stealing boom beach ideas and use your own head for once. so sick of people trying to make clash like bb
    How is it like boom beach ?

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