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Thread: Donate list name and what

  1. #1
    Centennial Club
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    Lightbulb Donate list name and what

    After requesting for troops, display who and what they donated to clan and you. Also display who donated what in war castles as some clans have rules and you can never tell who donated what. The chat donated list would go away after a few minutes, but the war castle/clan castle names and list would stay until used.
    Last edited by tgf; October 16th, 2014 at 09:13 PM. Reason: To mention time limits on display

  2. #2
    Forum Hero Tiler's Avatar
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    I don't really understand where you're going with the name thing. It tells you when you get the troops who donated what. Although for war CC, it would be helpful to find out who donated a particular troop, but where would you put that? That could take up a lot of space

  3. #3
    Forum Veteran iceageg's Avatar
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    Who donated what troops to war castles would be handy to identify who needs to be booted for donating unwanted ♥♥♥♥ with no statistics of how many beyond the current war prep. Normal donations are fine the way they are.

  4. #4
    Centennial Club
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    It wouldn't take up that much space if the text was shrunken. I mostly want it for the war castle because yes, only donate by the rules.
    Last edited by tgf; October 17th, 2014 at 03:23 PM.

  5. #5
    Forum Superstar JohnnyPC's Avatar
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    I really think your idea falls under this Ruled Out item:

    Troop/Barracks Related:
    *Customize troop builds = to order, permanent productions, saved queues, etc.
    *Queue troop donation notices when offline – display when back online or new interface to see info after
    *Show total training time left above barracks
    *Show total elixir costs of troops sitting in army camps
    *5x or 10x button in troop training screens for faster queuing
    *Ability to rearrange barracks queued troops (ex: click/hold slide troop icon first in queue to the middle)
    *Modify healers to include healing air troops
    *Troop carrier (Trojan horse-like) it moves on its own until damaged, then troops pop out
    *Requests for every troop types to have a related hero
    *Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
    *Have clan war troop donations count towards donation statistics

  6. #6
    Centennial Club
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    Quote Originally Posted by JohnnyPC View Post
    I really think your idea falls under this Ruled Out item:

    Troop/Barracks Related:
    *Customize troop builds = to order, permanent productions, saved queues, etc.
    *Queue troop donation notices when offline – display when back online or new interface to see info after
    *Show total training time left above barracks
    *Show total elixir costs of troops sitting in army camps
    *5x or 10x button in troop training screens for faster queuing
    *Ability to rearrange barracks queued troops (ex: click/hold slide troop icon first in queue to the middle)
    *Modify healers to include healing air troops
    *Troop carrier (Trojan horse-like) it moves on its own until damaged, then troops pop out
    *Requests for every troop types to have a related hero
    *Prepackaged troop clusters = similar to clan castle deployment, but you can load like 50 troop count in 4 different clusters to deploy on offense all at once.
    *Have clan war troop donations count towards donation statistics
    Can you explain what the following means.

    "*Queue troop donation notices when offline – display when back online or new interface to see info after"

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