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Thread: Tidelementalist

  1. #1
    Pro Member Venomben's Avatar
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    Tidelementalist

    So here we go, a water controlling wizard like person thing called the tidelementalist. tidal wave and elementalist together forever...

    Torrent Ability: Sends waves of water to flood enemy bases (just buildings not whole base)

    Level 1:
    DPS: 55
    Attack speed:2 seconds
    Damage per shot:110
    Health: 550
    range: 5x6 tiles (Shoots a wave of water 5 tiles wide for 6 tiles in distance)
    Distance before wave initiation: 1 tile
    Extra attack info, (reduces defending towers attack by 5 percent per wave)(includes cc and heroes)
    Speed: 10
    Cost: 127 de
    Time: 7 minutes
    Space:7
    Ability towards tidelementalists: 1% loss DPS... 5% healing per wave
    Ability towards other friendlies: 1% speed and dps increase... 2%health loss

    Level 2:
    DPS: 66
    Attack Speed: 2 seconds
    Damage per shot: 132
    Health: 660
    Range: 5x6 tiles (shoots a wave of water 5 tiles wide and 6 tiles in distance)
    Distance before wave initiation: 1 tile
    Extra attack info, (reduces defending towers' attack by 5 percent per wave which includes cc troops and heroes)
    Speed: 10
    Cost: 207
    Time: 8 minutes
    Space:7
    Ability towards tidelementalists: 2% loss DPS... 6% healing per wave
    Ability towards other friendlies: 2% speed and dps increase... 3%health loss

    Note****he does 2x against cc troops but only 1/2x against heroes...
    Heals other tidelementalists with each wave but on every 5th wave he loses 1% dps
    Other friendlies get no heal bonus but a rage increasing speed and damage by 1 % but lowering health by 2%

    Note****his range is contact with the building, only the wave shoots out 5 tiles wide and 6 tile in length.
    Last edited by Venomben; November 10th, 2014 at 10:17 PM.

  2. #2
    Pro Member Venomben's Avatar
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    interesting new concept of attick by the way with a range of attack..... it might be a little OP though so lemme hear your thoughts

  3. #3
    Pro Member Dunghaufen's Avatar
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    I like the idea!

    But it's a wizard, so why do give him so much life and so low dps? I'd change that a bit!

    And do you know the housing space already? I'd make 8!

    And maybe add some x2 extra damage ageinst cc troops cause they're small and could "drowning"! Also the cc troops should be stunned while a wave hits them! Thats physic dude!


    Keep going on the idea! It's a good idea!

    Dunghaufen
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  4. #4
    Pro Member Venomben's Avatar
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    Quote Originally Posted by Dunghaufen View Post
    I like the idea!

    But it's a wizard, so why do give him so much life and so low dps? I'd change that a bit!

    And do you know the housing space already? I'd make 8!

    And maybe add some x2 extra damage ageinst cc troops cause they're small and could "drowning"! Also the cc troops should be stunned while a wave hits them! Thats physic dude!


    Keep going on the idea! It's a good idea!
    lawl, i love the 2x on cc troops and to balance that its going to be 1/2x against heroes cuz the just so big, thanks for the compliments by the way i really try. About the housing space, i though i had that put in there so good catch on your part, it is supposed to be either 6 or 8. Also he is an elementalist and water tends to have more health than do more damage in my mind. Its scary cuz its big, not powerful (unless your dumb enough to be on a fishing boat in a hurricane where no one will ever find you without a gps...) so i think his health and damage are pretty balanced, plus he is destroying multiple buildings with the wave so i mean it balances there too

  5. #5
    Pro Member Dunghaufen's Avatar
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    Quote Originally Posted by Venomben View Post
    lawl, i love the 2x on cc troops and to balance that its going to be 1/2x against heroes cuz the just so big, thanks for the compliments by the way i really try. About the housing space, i though i had that put in there so good catch on your part, it is supposed to be either 6 or 8. Also he is an elementalist and water tends to have more health than do more damage in my mind. Its scary cuz its big, not powerful (unless your dumb enough to be on a fishing boat in a hurricane where no one will ever find you without a gps...) so i think his health and damage are pretty balanced, plus he is destroying multiple buildings with the wave so i mean it balances there too

    Well, now when you say! Sure it makes sence and its balanced! I forgot that water isn't a dmg dealing element!

    But I have another idea...
    I like your concept and now I want to show you another concept, quite similar but a lil different!

    How about 8 HS, only 240 hitpoints but every friendly troop who is in his wave attacks gets healed by 5%? You don't need to make this ans forget your idea! It's just a suggestion wich I would like more, cause a Wizard is still not tanki and water's a symbol of healing... Whats your opinion about that?

    Dunghaufen
    the real one!

    Clan: Darkness II |Town Hall: 8 |Level: 80 |Action: farming, maxing TH8
    Quote Originally Posted by Ali7861 View Post
    Friends? I haven't unlocked that in my dark barracks yet

    Special thanks to 012898 for the awesome sig!


  6. #6
    Senior Member Arz's Avatar
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    great idea mate need tweaks
    housing space 12

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  7. #7
    Pro Member Venomben's Avatar
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    Quote Originally Posted by Arz View Post
    great idea mate need tweaks
    housing space 12
    the housing space i think should stay based on the high amount of dark elixir to train this bad boy, any other tweaks though?

    Quote Originally Posted by Dunghaufen View Post
    Well, now when you say! Sure it makes sence and its balanced! I forgot that water isn't a dmg dealing element!

    But I have another idea...
    I like your concept and now I want to show you another concept, quite similar but a lil different!

    How about 8 HS, only 240 hitpoints but every friendly troop who is in his wave attacks gets healed by 5%? You don't need to make this ans forget your idea! It's just a suggestion wich I would like more, cause a Wizard is still not tanki and water's a symbol of healing... Whats your opinion about that?
    i like the idea but then he'd be way OP, i was actually thinking of the troops in the wave losing 1% of their life, not much but it weakens those big guys like pekkas and golems a bit

  8. #8
    Pro Member Dunghaufen's Avatar
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    Quote Originally Posted by Venomben View Post
    the housing space i think should stay based on the high amount of dark elixir to train this bad boy, any other tweaks though?



    i like the idea but then he'd be way OP, i was actually thinking of the troops in the wave losing 1% of their life, not much but it weakens those big guys like pekkas and golems a bit
    You mean friendly troops lose 1% of their HP?

    Dunghaufen
    the real one!

    Clan: Darkness II |Town Hall: 8 |Level: 80 |Action: farming, maxing TH8
    Quote Originally Posted by Ali7861 View Post
    Friends? I haven't unlocked that in my dark barracks yet

    Special thanks to 012898 for the awesome sig!


  9. #9
    Super Member Asmdus88's Avatar
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    Cool

    A water wizard? Lol it's different. I like it.

    So behold

  10. #10
    Pro Member Dunghaufen's Avatar
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    Quote Originally Posted by Asmdus88 View Post
    A water wizard? Lol it's different. I like it.

    So behold

    Very nice artwork!! Congrats! Good job!
    I'd give him blond hair... I think blond fits better to a water guy! (In every film Poseidon gots blond hair )

    Dunghaufen
    the real one!

    Clan: Darkness II |Town Hall: 8 |Level: 80 |Action: farming, maxing TH8
    Quote Originally Posted by Ali7861 View Post
    Friends? I haven't unlocked that in my dark barracks yet

    Special thanks to 012898 for the awesome sig!


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