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Thread: Traps!

  1. #1
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    Traps!

    I think that Supercell should incorporate traps into the game more. The way that the could do this is to make traps effect all units during the raid. So the attacking troops would be affected as usual, but the defensive units ie. Heros, CC Troops would also be affected by Bombs, Giant Bombs, Spring Traps, Air Bombs, and Seeking Air Mines.

  2. #2
    He who has not yet claimed his title dahimi's Avatar
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    Seriously? You actually sat down thought about and then posted that it'd be great if your traps killed your own troops?




    Really?

  3. #3
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    Traps!

    I just think that its stupid that if your troops are caught in a trap, that they are not affected. Your heros/CC troops would not be able to trigger the traps, but if the enemy triggered them, and you heros/CC troops would be affected by it.

  4. #4
    He who has not yet claimed his title dahimi's Avatar
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    Right right. Why stop there? Splash damage defenses should kill defending troops too. Lightning should kill attacking troops. Splash damage from wizards and dragons should kill indiscriminately as well.

    This would be so fun.

  5. #5
    Pro Member Mallan's Avatar
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    Quote Originally Posted by dahimi View Post
    Right right. Why stop there? Splash damage defenses should kill defending troops too. Lightning should kill attacking troops. Splash damage from wizards and dragons should kill indiscriminately as well.

    This would be so fun.
    His suggestion is not Illogical. I play F2P games where Friendly fire happens.
    "Some people spend an entire lifetime wondering if they made a difference. The Marines don't have that problem."
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  6. #6
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    This feature would not have to be used on everything....It's just an idea that might add a little twist to the game.

  7. #7
    He who has not yet claimed his title dahimi's Avatar
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    Quote Originally Posted by Mallan View Post
    His suggestion is not Illogical. I play F2P games where Friendly fire happens.
    Friendly fire combined with lack of direct troop control would be a disaster with CoC as it currently exists. It's not about logic. It's about what would be fun and not frustrating to the player. Logic doesn't really apply even though everyone knows that in the real world Dragons are not sent right after infantry.

    Quote Originally Posted by messirules View Post
    This feature would not have to be used on everything....It's just an idea that might add a little twist to the game.
    Why not? What makes traps especially stupid over the other scenarios where splash damage is applied?

  8. #8
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    Quote Originally Posted by dahimi View Post
    Right right. Why stop there? Splash damage defenses should kill defending troops too. Lightning should kill attacking troops. Splash damage from wizards and dragons should kill indiscriminately as well.

    This would be so fun.
    You forgot that splash damage would attack your own builds too, so they'd help you to get 50%s indefences. This wouldbe the best idea ever!Jk

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