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Thread: My second Dark Troop Idea!!

  1. #1
    Fresh Spawn
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    My second Dark Troop Idea!!

    My New Dark Troop Idea...

    My second dark troop idea is FINALLY here!! The

    Diamite

    Level 7 Laboratory Dark TROOP...

    Taster DARK TROOP level 1

    Name of Troop... Diamite
    Training Cost .... 2000 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...28000
    Movement Speed... 12

    Other ability
    Damage per second to walls...650



    Description

    This mighty war machine doesn't feel anything but can liquidate walls with lava that shoots from its eye a bit like an inferno tower and can soak up a mass amount of damage due to it being made up of 100% diamonds. It shines beautifully as it clears walls making way for your ground units...NO MORE NEED FOR WALLBREAKERS when facing a player with level 10 walls or higher...



    • It moves slowly but distracts defences...
    • it's got a long training time but is made from diamonds thrown up from deep inside a volcano!
    • It's favourite target is defences but it's damage to defences is basically inaffective barely scratching the likes of archer towers, so be sure to surround the back of this ground unit with some seriously good troops to take care of business.
    • It takes out walls but has quite slow speed and therefore takes a little while to get through the base so strategy is key to three starring bases...
    • It attacks 4 walls at once due to its size... It Cant fit through a single wall. It's the width of 4 wall side by side...
    • Death ability...Deals 200 damage to surrounding buildings


    It attacks with its massive diamond fists! And its the size of the town hall...



    Negative effects...

    • Rage spells cannot speed up this dark troop but can increase its wall destruction!
    • Healing spells cannot heal this for when the diamond body is shattered, cracked by every blow it goes beyond repair
    • Jumping spells cannot lift this troop due to it weighting too much!
    • Inferno tower on single fire will do a lot of damage to this unit but at the moment not many players use this single fire they use multiple targets. This will get full use out of those inferno and maybe a possible future level 4 inferno tower upgrade could be introduced along with this new dark TROOP!!
    • Yeah sure I could half the stats but players would end up taking two anyways...Maybe another defence could be added to counteract this new troop and does half damage to already existing troops... But don't forget u have clan castle troops to deal with and if a pekka comes out the clan castle sure it will do a lot of damage to it and so would high level wizards!
    • The Diamite is not distracted by clan castle troops as it continues to do it's duty


    Plus no one likes it when two separate golems attack 2 entirely different walls...

    Show some support for this cool troop clashers!
    In case this dark troop makes it here are the upgrades...

    Upgrade cost to lvl 2...50k dark elixir


    Troop at level 2

    Training Cost .... 2250 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...33000
    Movement Speed... 12

    Other ability
    Damage per second to walls...800

    Upgrade cost to lvl 3...80k dark elixir


    Troop at level 3

    Training Cost .... 2700 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...38000
    Movement Speed... 12

    Other ability
    Damage per second to walls...900

    Level 8 Laboratory Upgrades...

    Upgrade cost to lvl 4...130k dark elixir

    Troop at level 4

    Training Cost .... 3000 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...43500
    Movement Speed... 12

    Other ability
    Damage per second to walls...1100

    I will leave the look of the Diamite up to your own imagination for I CAN'T draw...

    Thanks 4 reading

    The reason for its size is because like golems most players take 2 or 3 of them, now one allows you to be more precise with attacking...

    Yeah sure I could half the stats but players would end up taking two anyways...

    It cuts out the problem like when two separate golems attack 2 entirely different walls...

    It allows for more precise attacking and that's what we need in the high leagues and clan wars

    I think the housing space is reasonable because be realistic you will only need to take 1 of these beasts into battle and 3 golems are 90 housing space... It makes three stars maybe more possible but your strategy still needs to be on point

    It's just an idea and supercell would modify it to there liking and what they believe and test to be appropriate
    Last edited by DCade123; October 15th, 2014 at 12:45 PM.

  2. #2
    Pro Member Dunghaufen's Avatar
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    Nice, but...

    Very nice idea! But it's maybe a bit too big... 100 housing space is a huge number! And 28k up to 43k life is just... Too much! It's not OP, it's rly good balanced with the price and housingspace, but it's too big!

    Maybe make it a bit smaller?

    My suggestion (lvl 1):

    Name of Troop... Diamite
    Training Cost ... 1200 Dark Elixir
    Training Time... 45 minutes
    Housing Space... 45
    Damage per second... 18
    Hit Points... 8500
    Movement Speed... 12


    It's still a huge and ultra tanki troop, but now its more realistic, isn't it?


    Edit: You have to compare it with the lava hound! He is also ultra tanke, but he's in the air and airdefenses have a rly strong burst! But on land there are more towers, so a bit more life for the Diamite than the lava hound, more price and more housingspace should be ok!


    (Please check out my own troop idea:
    http://forum.supercell.net/showthrea...ng-totally-new )
    Last edited by Dunghaufen; October 14th, 2014 at 08:35 PM.

    Dunghaufen
    the real one!

    Clan: Darkness II |Town Hall: 8 |Level: 80 |Action: farming, maxing TH8
    Quote Originally Posted by Ali7861 View Post
    Friends? I haven't unlocked that in my dark barracks yet

    Special thanks to 012898 for the awesome sig!


  3. #3
    Pro Member Venomben's Avatar
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    Quote Originally Posted by DCade123 View Post
    My New Dark Troop Idea...

    My second dark troop idea is FINALLY here!! The

    Diamite

    Level 7 Laboratory Dark TROOP...

    Taster DARK TROOP level 1

    Name of Troop... Diamite
    Training Cost .... 2000 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...28000
    Movement Speed... 12

    Other ability
    Damage per second to walls...650



    Description

    This mighty war machine doesn't feel anything but can liquidate walls with lava that shoots from its eye a bit like an inferno tower and can soak up a mass amount of damage due to it being made up of 100% diamonds. It shines beautifully as it clears walls making way for your ground units...NO MORE NEED FOR WALLBREAKERS when facing a player with level 10 walls or higher...



    • It moves slowly but distracts defences...
    • it's got a long training time but is made from diamonds thrown up from deep inside a volcano!
    • It's favourite target is defences but it's damage to defences is basically inaffective barely scratching the likes of archer towers, so be sure to surround the back of this ground unit with some seriously good troops to take care of business.
    • It takes out walls but has quite slow speed and therefore takes a little while to get through the base so strategy is key to three starring bases
    • Death ability...Deals 200 damage to surrounding buildings



    Negative effects...

    • Rage spells cannot speed up this dark troop but can increase its wall destruction!
    • Jumping spells cannot lift this troop due to it weighting too much!
    • Inferno tower on single fire will do a lot of damage to this unit but at the moment not many players use this single fire they use multiple targets. This will get full use out of those inferno and maybe a possible future level 4 inferno tower upgrade could be introduced along with this new dark TROOP!!



    Show some support for this cool troop clashers!
    In case this dark troop makes it here are the upgrades...


    Upgrade cost to lvl 2...50k dark elixir


    Troop at level 2

    Training Cost .... 2250 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...33000
    Movement Speed... 12

    Other ability
    Damage per second to walls...800

    Upgrade cost to lvl 3...80k dark elixir


    Troop at level 3

    Training Cost .... 2700 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...38000
    Movement Speed... 12

    Other ability
    Damage per second to walls...900

    Level 8 Laboratory Upgrades...

    Upgrade cost to lvl 4...130k dark elixir

    Troop at level 4

    Training Cost .... 3000 Dark Elixir
    Training Time...70 minutes
    Housing Space...100
    Damage per second....20
    Hit Points...43500
    Movement Speed... 12

    Other ability
    Damage per second to walls...1100

    I will leave the look of the Diamite up to your own imagination for I CAN'T draw...

    Thanks 4 reading
    So a better wall breaker that will go around a base targeting walls? awful! It takes up far too much space for one thing, 50 was for the price of that thing... And if it destroys a path for troops it'd just blow up more walls for now no reason? revise dis

  4. #4
    Pro Member Dunghaufen's Avatar
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    Targeting walls?

    Quote Originally Posted by Venomben View Post
    So a better wall breaker that will go around a base targeting walls? awful! It takes up far too much space for one thing, 50 was for the price of that thing... And if it destroys a path for troops it'd just blow up more walls for now no reason? revise dis

    Didn't you read? It targets defenses and on the way to the defense he will destroy all walls in his way so the dmg-dealing troops can go easely to the center of the base! It's awesome isn't it?

    Dunghaufen
    the real one!

    Clan: Darkness II |Town Hall: 8 |Level: 80 |Action: farming, maxing TH8
    Quote Originally Posted by Ali7861 View Post
    Friends? I haven't unlocked that in my dark barracks yet

    Special thanks to 012898 for the awesome sig!


  5. #5
    Forum Veteran ColonelAwesome's Avatar
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    for 100 housing space, it has half the hitpoints of a golem, and half the damage of a golem... Why would anybody use this? Just use a golem and 35 wallbreakers and that is 100 troop space. And that would be much better than this. It should be 30 spaces, or maybe 35. And you should raise its health a bit.

  6. #6
    Pro Member Dunghaufen's Avatar
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    Quote Originally Posted by ColonelAwesome View Post
    for 100 housing space, it has half the hitpoints of a golem, and half the damage of a golem... Why would anybody use this? Just use a golem and 35 wallbreakers and that is 100 troop space. And that would be much better than this. It should be 30 spaces, or maybe 35. And you should raise its health a bit.

    I said quite the same...

    Did u see my stat suggestion? How do u like those stats?

    Dunghaufen
    the real one!

    Clan: Darkness II |Town Hall: 8 |Level: 80 |Action: farming, maxing TH8
    Quote Originally Posted by Ali7861 View Post
    Friends? I haven't unlocked that in my dark barracks yet

    Special thanks to 012898 for the awesome sig!


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