
Originally Posted by
Venomben
So basally, I have no clue what a name or design for this troop is all i know is that it has some pretty cool possible abilities which will be voted upon by the public.
First ill name the abilities and the stats with each one.
Flame breath: undying flame surges out of the mouth of this troop leaving a burn...[insert name there]
Dps:3
Decay: 5% health every second, 2% damage every second
Health: 250
Target: any, one shot then moves on
Range: 5 tiles
Speed:22
Cost: 69 de
Time: 45 sec
Space: 3
Torrent: Sends waves of water to flood enemy bases (just buildings not whole base)
DPS: 80
Attack speed:2 seconds
Health: 800 some
range: 5x6 tiles (Shoots a wave of water 5 tiles wide for 6 tiles)
Distance before wave initiation: 1 tile
Extra attack info, (reduces defending towers attack by 5 percent per wave)(includes cc and heroes)
Speed: 12 (maybe 10 or 8 subject to change)
Cost: 127 de
Time: 6 minutes
Space: 15
Mind Control/possession: turns defenses on themselves for a certain amount of time, takes damage for damage dealt by tower (Targets closest tower)
Health: 900
Damage: none
Time of possession (just finished watching eagles vs giants game lol): 8 sec
Cool down: 3 sec (is stationary and takes double damage for every blow during this time)
Speed: 16
Cost: 330 de
Time to train: 14 minutes
Space: 6
Favorite Target: Defenses
Range: doesn't matter
Multishot: Can possess other buildings for 4 seconds but can possess up to four
Multishot cooldown: 6 sec
Note*****Can only draw fire when in cool down mode
Combunny (combustion bunny): This is the only idea on this thread that has a name...
Description: remember that furry little friend of the wizards who gets thrown and explodes in the Clash of Clans commercial? Well as it turns out, the bunny's remains landed in a vat of dark elixir, given the opportunity of rebirth, the com bunny hunts down the wizards through miscellaneous buildings on bases, setting them to blaze when finished...
Ability: ignites buildings on fire as it passes through.
Favorite Target: Wizard (not wizard tower) ( if he sees a wizard, he will charge him no matter what, jump walls and stuff, and set him ablaze) and miscellaneous towers (like barracks or collectors)
Dps: 1 (doubled up to 16) Leaves a burn much like the first troop
attack speed: 1 second
Speed: 38
Health: 15
Troop space: 1
Time: 10 seconds
Cost: 1 de
Note*****Targeted by any defense tower first