I have noticed quite a few people talking about the need to stop TH on outside of walls trend. Some of the suggestions to combat this have been ok, but there seems to be one glaring one I can't see anywhere.
Why don't we get rewards for successful base defences? Surely that will encourage people to upgrade defences and make an effort to protect the TH? Obviously the rewards would have to be worth it. So maybe a mimic of the rewards you get for successful attacks in each different league level or a bit more maybe. Either way it would have to balance your inevitable loot loss in a purely defensive base set up.
I have also seen suggestions on war loot bonus in war for defence as well, which I totally agree with as well. But that has obviously already been aired.
Supercell please consider this I don't see how it would negatively effect the game, at the moment other than ego and desire to have the most trophies there is absolutely no incentive to stop the push to improve by exposing resources, at least this way we can attempt to progress in trophies and in our base standard at the same time!
Thanks and p.s thanks for making this game it is just awesome!!



