Since the last update the amount of loot has completely disappeared for attacks. Generally I am spending as much searching for an attack as I get back in loot with every once in a while something better popping up. We need the amount of loot available to be increased if this game is going to survive.
So - here are my suggestions for improving the loot:
- Make the 7th mine and elixir collector available sooner than TH10. I would suggest an optimum time would be TH8 as that appears to be where the loot starts drying up.
- Make mines and collectors go to Level 12. This new level should produce at a much higher rate than 11, meaning the increase to 12 should be great than the increase from 10 to 11 was. This level 12 should be available at TH7 or 8 at the latest. This level 12 is over due anyway as there are already level 13 archer towers and level 12 of other towers. I would argue that the level of your mines and collectors should be at the same level as the highest tower available.
- Have mines and collectors produce more loot per hour than they currently do. This would at least allow for more to be available during raids.
- Currently, you can steal 50% of what is available in the mines/collectors at any given time. Perhaps increase the amount that can be stolen if someone has been inactive for a week or more


