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Thread: Modifiable healers?!?!

  1. #1
    Fresh Spawn
    Join Date
    Aug 2014
    Posts
    8

    Modifiable healers?!?!

    Lighting 'healer': LVL 1
    DPS- 35
    HP-500
    Training cost-4000
    Training time-15 min

    Rage 'healer' LVL 1
    RPS- 35%, 40%, 45%, 50% (as levels increase)
    HP-500
    Cost-6000
    Time-15 min

    Freeze 'healer'
    Freeze time- .25sec, .35, .45, .5sec (as levels increase)
    HP-500
    Cost-7000
    Time- 15 min

    Description: The Wizards have finally found a way to channel the contents of the spell factory into the healer! She can now be set and trained according to which spell you prefer her to use!


    Another of my great ideas...a healer that is able to be customized according to spells. Set her to lighting for damage, heal, rage up a group of guys, or set her to fly around and flash freeze defenses...have each mode upgradeable according to regular heint costs, appearance can have a blue, red,aura according to spells. Any thoughts? I especially think the freeze, lighting and rage would be cool
    Last edited by LewsTherinTelamon; October 6th, 2014 at 10:09 PM. Reason: Adding HP, DPS, training cost etc.

  2. #2
    Trainee
    Join Date
    Aug 2014
    Posts
    14

    Great idea!

    ... As a Dark Elexir troop.

  3. #3
    Fresh Spawn
    Join Date
    Aug 2014
    Posts
    8
    Yeah that would be cool. It doesn't have to be the healer exactly, but I figured with there already being a heal spell that making the other spells in flying-fairy-form only seems fair. I think it would make players use them more strategically if they could have different effects. I consider healers an "infinite" heal spell when I use them correctly. Why not have a freeze spell sit there and slap a mortar, even if the effect is minuscule its still pretty cool/effective
    Last edited by LewsTherinTelamon; October 6th, 2014 at 09:53 PM.

  4. #4
    Kitty
    Join Date
    Sep 2014
    Posts
    39
    Quote Originally Posted by LewsTherinTelamon View Post
    Another of my great ideas...a healer that is able to be customized according to spells. Set her to lighting for damage, heal, rage up a group of guys, sit at a wall and hit groups for a jump or set her to fly around and flash freeze defenses...have each mode upgradeable according to regular heint costs, appearance can have a blue, red, green aura according to spells. Any thoughts? I especially think the freeze, lighting and rage would be cool
    Good idea. But make sure to include the hit points, DMP, Movement speed etc. Or else they are going to close the thread.

  5. #5
    Fresh Spawn
    Join Date
    Aug 2014
    Posts
    8
    I just added some stat ideas in. Any thoughts?

  6. #6
    New Guy
    Join Date
    Oct 2014
    Posts
    46

    bubble popped

    many apologies but being on the forums for all of a couple hours, i saw that there are a numerous amours of this even with the same idea of it being a healer

  7. #7
    Fresh Spawn
    Join Date
    Aug 2014
    Posts
    8
    So what do you think about it then? It would add multiple new dimensions to her

  8. #8
    Banned
    Join Date
    Apr 2014
    Location
    In my lab either developing genuine new clash ideas, or comedic clash ideas.
    Posts
    75

    Unfortunatley...

    This idea has been thought of and shot down many times before, sadly. Once by yours truly. But that doesn't mean we can't have fun with it! What about a jump healer that casts her bolts at walls where units are attacking and lets them jump over?

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