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Thread: War Details Missing Already!?

  1. #21
    Forum Elder mcleo's Avatar
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    Quote Originally Posted by sFoster83 View Post
    Ah so to react more maturely I should get into an internet pissing match with you instead?

    The focus of the game should be on end user experience, not fretting over a little extra storage space in tables that are hardly ever queried to begin with.
    Not sure if it has ever come to your attention that Supercell is a company and as all companies the nr1 goal is to make profit. I agree they do need to build a good end user experience in order to generate revenue to result in profit, I donīt agree that your suggestion will help that nr. 1 goal.
    From a user stand of view, I can certainly understand your point of view, but as a mature you should realize there is more than user experience to this. Early in the discussion you made a comment about me not nowing anything about computers, that is where I concluded you acted inmature as you simply could not know.
    So, to act mature, you donīt need to get into a contest, your later replies are perfectly fine.

    I still disagree with your suggestion but will stop responding to this thread soon
    I have tried to make my point but something tells me youīre not getting it.

    Clash on
    Last edited by mcleo; October 6th, 2014 at 10:37 PM.
    Just quoted from SC website: Many of us had been big fans of games like World of Warcraft, which most people play for years, not just weeks or months. Our dream was to create game services with longevity like that. And we wanted to create them for the widest group of people possible. They would be games that almost everyone could get into.
    We believed (authorīs note: past sentense) in the power of simple, fun game play.

  2. #22
    Forum Elder mcleo's Avatar
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    Quote Originally Posted by sFoster83 View Post
    Lets pretend that the war log only stored for 1 day.

    If I came in here and said lets store it for 3 you guys would be giving the same exact argument and talking about how much the game is going to be negatively impacted. Oh god we can't possibly store it for 3 days, that is millions of days because of all the players!

    Think about that for a minute.
    If the sky falls down we are all blue, donīt we?
    Last edited by mcleo; October 6th, 2014 at 10:40 PM.
    Just quoted from SC website: Many of us had been big fans of games like World of Warcraft, which most people play for years, not just weeks or months. Our dream was to create game services with longevity like that. And we wanted to create them for the widest group of people possible. They would be games that almost everyone could get into.
    We believed (authorīs note: past sentense) in the power of simple, fun game play.

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