View Poll Results: Do to find this a good idea

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Thread: New troop idea. The "death claw"

  1. #1
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    New troop idea. The "death claw"

    I have gotten this idea from playing fall out new veg a lot and I would find it quite fun to transfer this over to clash. We would have to change the name of it of course but keep some of the same physical characteristics of the beast. If you find this a good idea I can post more about this topic or just trash it.

  2. #2
    Pro Member TheOutrageousPuffin's Avatar
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    I don't think that supercell are that open to ideas about new troops. It's difficult making them balanced. And since the new lava hound update came out I doubt they'll do one for a long time. But who knows! I'm not supercell, they could do one very soon! Every troop is unique, so it's fun thinking of troops that could be in the game. Peace.

  3. #3
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    Quote Originally Posted by TheOutrageousPuffin View Post
    I don't think that supercell are that open to ideas about new troops. It's difficult making them balanced. And since the new lava hound update came out I doubt they'll do one for a long time. But who knows! I'm not supercell, they could do one very soon! Every troop is unique, so it's fun thinking of troops that could be in the game. Peace.
    I am currently working of drawling ideas for this just to get a base for what is turning in my mind about this mutant beast. It would be more leaning towards a dark Barrack creation and would progress through that feature. But I feel this would be a pretty sweet addition to the Barracks. With it's strength an speed being changed for clash connivence this beast would be mainly an all around attacker

  4. #4
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    Quote Originally Posted by Dragonballz3547 View Post
    I have gotten this idea from playing fall out new veg a lot and I would find it quite fun to transfer this over to clash. We would have to change the name of it of course but keep some of the same physical characteristics of the beast. If you find this a good idea I can post more about this topic or just trash it.
    Name : (working on one)
    Training cost : 2500 elixir
    Training time: 4m
    Housing space: 5
    Damage/sec: 100
    Hit points: 1000
    Movement speed:18
    Description: this large mutant beast is made for destruction. It seeks out to destroy everything in it's path. The large beast has a giant wingspan and can deal a great blow due to it.

  5. #5
    Pro Member TheOutrageousPuffin's Avatar
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    Quote Originally Posted by Dragonballz3547 View Post
    Name : (working on one)
    Training cost : 2500 elixir
    Training time: 4m
    Housing space: 5
    Damage/sec: 100
    Hit points: 1000
    Movement speed:18
    Description: this large mutant beast is made for destruction. It seeks out to destroy everything in it's path. The large beast has a giant wingspan and can deal a great blow due to it.
    Lots overpowered. Lots...overpowered. Lots...

  6. #6
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    Revised

    Quote Originally Posted by TheOutrageousPuffin View Post
    Lots overpowered. Lots...overpowered. Lots...
    Damage/sec: 60
    Hit points: 70
    Better?

  7. #7
    Pro Member TheOutrageousPuffin's Avatar
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    Quote Originally Posted by Dragonballz3547 View Post
    Damage/sec: 60
    Hit points: 70
    Better?
    Yeah, 1000 hit points would be way too much for the amount of damage. But what's unique about it?

  8. #8
    Super Member Asmdus88's Avatar
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    Better

    I think the 60 DPS is better, and it's HP should be lower than 1000 unless you specify a specific weakness for it, like maybe it's weak to arrows?

    Also you mention wings? Is it a flying death claw thing?? I'm also a fan of fallout I think they look pretty sick without wings

    need to specify whether it attks both ground and air or just ground, and if it has any preferred targets.

    Does it aim for something? Or just attk anything?

  9. #9
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    Quote Originally Posted by Asmdus88 View Post
    I think the 60 DPS is better, and it's HP should be lower than 1000 unless you specify a specific weakness for it, like maybe it's weak to arrows?

    Also you mention wings? Is it a flying death claw thing?? I'm also a fan of fallout I think they look pretty sick without wings

    need to specify whether it attks both ground and air or just ground, and if it has any preferred targets.

    Does it aim for something? Or just attk anything?
    There wouldn't be any wigs I my idea of it is feature are still being drawn up in my note book but I think sine they are so crazy and are set off by anything that would be with it's attack range. It's weakness would be wizard towers due to there energy attacks and would be able to compensate for that in it's other areas with speed and what it attacked but this " beast" would be most powerfull I'm thinking aginst TH and CC but that's just an idea. If you have any features as in looks just post them and I can try different drawling to figure out what works the best and this beast will be a strictly ground force that can pass bombs without taking damage due to there speed ( unless set next to what it's attacking). But I figured as you level it up it get meaner and more fearfull looking

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