Results 1 to 2 of 2

Thread: Wallbreaker AI

  1. #1
    Junior Member
    Join Date
    Jul 2014
    Location
    Seattle
    Posts
    93

    Wallbreaker AI

    This is getting border line ridiculous...any base with t sections or jutted out walls make it near impossible to break into the second 3rd layer unless you bring like 12+ wall breakers, unless you spam them then rage. They're so unpredictable, every other troop, you deploy them, and you know where they go.

    Wall breakers are different. I can deploy some troops, provide a distraction, send my wall breakers, they breakers the wall, I try to get to the second layer, deploy my wall breakers, they go waaay off to the left or right, if I'm lucky, they will destroy that wall...if I'm unlucky, I now have to send troops over there to be a distraction to blow up those walls..then I try to send more out, this time, they go off in the opposite direction...now I'm in the same situation as before...having to deploy more troops around just to get those stupid wall breakers to destroy that wall so I can then send more wall breakers to go where I originally wanted them to. I've had raids where I've wasted ten wall breakers and not even made it past the second level of defense because of the crazy directions they take. This is the only troop where it's just better to spam them.

    So, here's my suggestion...super freaking easy. I know my giants, golems and loons will target nearest defense, I know the other troops go for nearest building (except queen, she likes breaking walls lol ok) how about the wall breakers go in a straight line from where you deployed them! I don't see why this isn't a thing. Name me one good reason why they do what they do? You can't. That way, I can send troops where I want them to go, I can send giants in from two different areas...it'll just make attacking more precise. It's a super easy fix...drop wall breaker...Wall breaker go straight...the end.

    My proposition....the wall breakers go in a straight line towards the center of the map. That way you can hit the corners of walls, go in between tight places....it's all about that precision bombing yo

    Name me one good reason aside from "this is the way it's always been done" as to why this can't happen. Love the game, play it all the time, but, this is my only gripe.

    Thanks
    Last edited by AxlFoley; October 5th, 2014 at 10:28 AM.

  2. #2
    Forum All-Star Kuris's Avatar
    Join Date
    Jul 2013
    Location
    Birmingham, UK
    Posts
    4,296
    Sorry, never has this problem with my WBs.


Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •