
Originally Posted by
Hascerflef
Hello guys! Today I’m putting my own spin on a defense that has been suggested a few times by other users! The Witch Tower!! This idea is similar to the Wizard Tower, a Witch standing on a tower. Only this is a tower of bones and blackness, to suit the Witch better. She looks like a normal Witch, and she changes levels as the Witch Tower gets upgraded. Her “Power” is she shoots spells that do damage to troops in the radius, as well as spawning 2 Skeletons every 5 seconds. She uses splash Damage, like the Mortar and Wizard Tower. There are two levels of the Witch Tower, each unlocked at Town Hall 10. The differences of each one are the Level 2 Witch Tower has bones and spikes on its base, whereas the level 1 doesn’t. Here are the full Stats:
Name: Witch Tower
DPS: 25 (Spell lasts 2 Seconds; 2 Per 2 Seconds)
Skeleton DPS: 12 (Single Target)
Hit Points: 750
Skeleton Hit Points: 45
Damage Radius: 4 Tiles
Damage Spell Color: Green
Space Tower Takes Up: 3x3
Now lets get to costs. To buy the Witch Tower, you must fork over 60,000 Dark Elixir. But thats not where it ends. To keep it from becoming OP, you must pay 200 DE To reload the Witch power. To upgrade it to level two, it costs 70,000 DE and takes 8 days.
All right, if there is anything else I didn't cover, leave it in the comments! Please leave feedback there as well!! Witch Tower Forever!!!!