Hello guys! Today I’m putting my own spin on a defense that has been suggested a few times by other users! The Witch Tower!! This idea is similar to the Wizard Tower, a Witch standing on a tower. Only this is a tower of bones and blackness, to suit the Witch better. She looks like a normal Witch, and she changes levels as the Witch Tower gets upgraded. Her “Power” is spawning 3 Skeletons every 5 seconds which do her bidding. If the Skeletons are in range of the Witch Tower, they heal at a rate of 10 Hit Points Per Second. There is a limit to how many Skeletons are on the Battlefield, 15. There are two levels of the Witch Tower, each unlocked at Town Hall 10. The differences of each one are the Level 2 Witch Tower has bones and spikes on its base, whereas the level 1 doesn’t. Here are the full Stats (Level Two is in red):
Name: Witch Tower
DPS: None
Skeleton DPS: 15 (Single Target) +5
Hit Points: 800 +50
Skeleton Hit Points: 50 +10
Heal Radius: 6 Tiles
Space Tower Takes Up: 3x3
Reference Art:
Level One: Coming Soon
Level Two: Coming Soon
Art Credit: Zepplin01
Now lets get to costs. To buy the Witch Tower, you must fork over 100,000 Dark Elixir. But thats not where it ends. To keep it from becoming OP, you must pay 300 DE To reload the Witch power. To upgrade it to level two, it costs 125,000 DE and takes 8 days.
All right, if there is anything else I didn't cover, leave it in the comments! Please leave feedback there as well!! Witch Tower Forever!!!!







