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Thread: Knight (Regular barracks only Town Hall lvl 7 and Up)

  1. #1
    Fresh Spawn
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    Knight (Regular barracks only Town Hall lvl 7 and Up)

    The knight could have a Flaming sword and a horse that jumps over walls, his favorite target are cannons and Mortars. His weaknesses are Giant Bombs, Teslas and Wizard Towers. When the horse gets killed he goes on foot and cant jump over walls. Horse is unlocked at lvl 3. Horse has 400 lives and the knight itself has 1,000 lives when hes on foot. Knight does 70 damage and has 50 movement speed. 25,000 elixir and has 20 housing space

    Hope you guys like it:

    drasticmesures, ernie420, eddy and sebiwebi.
    Last edited by Drastic; October 4th, 2014 at 03:13 AM. Reason: forgot to add housing space

  2. #2
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    No one likes or dislikes this idea?

  3. #3
    Forum Elder HiFliya's Avatar
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    Quote Originally Posted by Drastic View Post
    No one likes or dislikes this idea?
    Hi! Welcome to the Fourms!
    First off Id like to say that bumping your own thread is not allowed by the forum rules. If people like your idea it will be bumped on its own. As for the troop idea, http://forum.supercell.net/showthrea...Ideas-Requests Please follow this format to input ideas.
    As for the actual idea, Elixir troops are probably finished for now, so this troop would have to be a DE troop. Its speed is a little high, almost twice the speed of the fastest troop in the game right now. IMO nothing should be able to jump walls as that is the hogs "special ability" cause if every new troop could jump walls, walls would become useless and irrelevant. 1400 HP total is a little much but the weaknesses you provided should null that out. Hopefully this helps you on your idea
    Thanks for reading
    Hi-Fliya

    Town Hall: 8 l GG: 100mil EE:100mil l HH 109k l
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