
Originally Posted by
arashak
appearance : purple skin with small devil horns coming out of her forehead, bat wings (possibly) and a devilish tail. she wears tight leather clothes. (no nudity though)
unit type : ground unit (was originally a flyer but it felt too powerful.)
stats : low health and armor but high speed.
behavior : succubus automatically casts a charm spell on an eligible enemy from afar, which causes the target and up to 4 of their comrades who are within 2 blocks radius of the target to switch sides and fight for the succubus for 30 seconds or until the succubus is killed. charm takes 2 seconds to cast and has a 35 second cooldown.
heroes, Valkyries and Golems cannot be charmed. however Dragons, along with P.E.K.K.A's have a 30% chance of conversion. archer and mage towers can also be targeted by the succubus, once charmed the units on the tower will start attacking the buildings around them for 30 seconds or until the succubus is slain.
other than the charm spell, succubus has a ranged attack which deals weak damage.
usable as :
1) defense unit : succubus can easily manipulate a careless attacker's army and ruin their offense capabilities.
2) clan castle takeover : using a succubus can convert the defenders in a clan castle and give the attacking player additional units, especially if the defender is holding powerful units like dragons. the attacker can gamble and try to take control of the mighty troops.
3) sabotage : if used effectively they can disable archer and mage towers. (provided that other defense sites wont take the succubus down.) the attacker can keep the towers busy with barbarians or other units while the succubus casts the spell to take control of the defense base.