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Thread: Range required for a clan war participation

  1. #1
    Fresh Spawn
    Join Date
    Oct 2014
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    1

    Range required for a clan war participation

    My idea is:

    Only Elders or higher ranks can join clan wars

    Why? to improve more participation on my members in troops donations. Clan leaders can set a rule to earn elder rank with a specific quantity of donations. This will force player to be more participatives on donations.

    PD: sorry for my english.

  2. #2
    Junior Member
    Join Date
    Sep 2014
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    51

    Angry

    Quote Originally Posted by jebb1987 View Post
    My idea is:

    Only Elders or higher ranks can join clan wars

    Why? to improve more participation on my members in troops donations. Clan leaders can set a rule to earn elder rank with a specific quantity of donations. This will force player to be more participatives on donations.

    PD: sorry for my english.
    Just kick those who don't meet your requirements for war and go to war with your elders and co's

  3. #3
    Fresh Spawn
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    Oct 2014
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    Sounds like you have a crappy clan. Kick the ones that don't participate.

  4. #4
    Forum Hero rwelshjr's Avatar
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    Dec 2013
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    6,662
    Not everyone would want to run it on that basis. And yes, kick anyone that is donating poorly or in any way being a poor fir. What is needed is an opt in/out feature so leaders and members can work together on who does or does not get included in a war.

    How it should work...

    There should be a button (it can be a new one or the war shield can be modified) that toggles a player as in or out.

    Access to hit the button to toggle should go to the leader and the player in question.
    ---- individual players cannot opt each other in or out
    ---- its an argument either way to give it to co as well - Good for clans where co is a management job, bad for clans that give it out like candy. (I consider the latter to be a sign of a bad leader)
    ---- A leader who abuses authority to opt guys in against their wishes are really just hurting their own selves for how they are adding a risk to their war participation. (the guy might then just not attack anyhow, if not seeing eye to eye with leader he wont care)
    ---- A leader opting a guy out against his wishes has that prerogative to decide who he wants in his war. And its still nicer than just kicking the guy like happens now.

    The status of a player is only a factor right at the time a war starts. Instead of just selecting all eligible players from the total population it will just be all eligible players from the opted in group.
    ---- Can even implement by leveraging the existing eligibility functionality that currently is only driven by a timer.

    After that everything works the same. The list of warriors from the clan is rounded to an even 5 via the existing logic and then the matchmaking calculation takes place also using the existing logic.

    A player joins a clan with his eligibility set the same way it is today. (He is in unless there is a timer)


    Things that would not happen -
    ...A player cannot add themselves to a war after the fact. If they change their status during a war it makes no difference until the next war when that status is read at startup.
    ...This would not serve as a way to replace members that take off during war. if they do that then there is the same affect on the war as there is today. Unused attacks stay unused. (it will never change that this just stinks when guys pull that stunt)

  5. #5
    Forum Veteran iceageg's Avatar
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    Dec 2013
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    1,820
    There is a link in my sig for the only Opt in/Opt out thread that SC has responded to. If you would like to join the conversation please stick to the already monitored thread please.

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