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Thread: New troop please read and suggest

  1. #1
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    New troop please read and suggest

    Troop name: Assassin?

    Training cost: 300 dark elixir

    Training time: 1 Hour and 15 Minutes

    Housing space: 20

    Hit points: unlimited can only die from wizard?(any better ideas will be accepted) troop (before clan castle and troops are gone)

    Damage per second: 150?

    Movement speed: 32

    Description: This dark troop sneaks into clan castle and kills all troops inside and the clan castle. If the opponent has a wizard in the clan castle the assassins hit points return to 50 and Damage per second turns into 7 if not clan troops die and the assassin has 7 DPS and 100 hit points


    Target: clan castle and troops, when that is destroyed any but assassin becomes weak

    Ground unit.
    Last edited by mesutozil; October 3rd, 2014 at 01:23 PM.

  2. #2
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    So only a wizard can kill him? If so that's pretty OP. I couldn't really tell though. Do you mean wizards are the only troop that can hurt it but defenses still can?

  3. #3
    Super Member Asmdus88's Avatar
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    Really?

    Can only be killed by wizards?

    Doesn't seem fair

  4. #4
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    It can only be killed by wizards BEFORE the clan castle and troops die. It then becomes weak

  5. #5
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    Anything can kill him after he destroys clan castle

  6. #6
    Forum Veteran ColonelAwesome's Avatar
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    Quote Originally Posted by mesutozil View Post
    Troop name: Assassin?
    Training cost: 750 dark elixir
    Training time: 1 Hour and 15 Minutes
    Housing space: 20
    Hit points: unlimited can only die from wizard troop (before clan castle and troops are gone)
    Damage per second: 150?
    Movement speed: 40
    Description: This dark troop sneaks into clan castle and kills all troops inside and the clan castle. If the opponent has a wizard in the clan castle the assassins hit points return to 50 and Damage per second turns into 7 if not clan troops die and the assassin has 7 DPS and 50 hit points
    Target: clan castle when destroyed any
    So if there is a wizard, he goes to 50 hp and 7 dps
    If there isnt a wizard, he goes to 50 hp and 7 dps.

    WHHHYYYYYYYYY

  7. #7
    Super Member Asmdus88's Avatar
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    Think I get it

    So as long as there is an enemy clan castle still alive on the map the assassin is basically invincible, kills everything that comes out of the castle, and then the castle itself..... and only if there happens to be wizards inside can this be stopped.

    Okay... Makes sense i guess, but does the assassin only aim for clan castles??

    If not just put it somewhere else on the map far away from the castle and let it kill everything since it's invincible does 150 DPS and moves at 40 speed.... Which would be fast enough to run circles around goblins.

    That seems op.

    Also there's no mention if it can attack flying, but I'm assuming it does.

    And If it does go for only clan castles, why? That isn't really a priority as far as winning stars in clan wars go, it could be convienient but doesn't seem too useful, ecspecially if the unit just dies and basically serves no purpose after.... And 750 dark is wayyyyy overly priced too

    Just my opinion
    Last edited by Asmdus88; October 3rd, 2014 at 01:21 AM. Reason: Better wording

  8. #8
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    Quote Originally Posted by mesutozil View Post
    Troop name: Assassin?
    Training cost: 750 dark elixir
    Training time: 1 Hour and 15 Minutes
    Housing space: 20
    Hit points: unlimited can only die from wizard troop (before clan castle and troops are gone)
    Damage per second: 150?
    Movement speed: 40
    Description: This dark troop sneaks into clan castle and kills all troops inside and the clan castle. If the opponent has a wizard in the clan castle the assassins hit points return to 50 and Damage per second turns into 7 if not clan troops die and the assassin has 7 DPS and 50 hit points
    Target: clan castle when destroyed any
    This idea is completely off the face of the earth and needs to be grounded, first off it costs too much for what it is intended to do (destroy clan castle and troops), secondly unless the opponent specifically has Wizards (which at higher levels Witches are more popular and Dragons for clan wars.), it will destroy any base, third the maximum movement speed is 32 (not counting after modified by Rage Spell), 40 is just obscene. Overall the troop is too strong and has to be nerfed

  9. #9
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    Quote Originally Posted by ColonelAwesome View Post
    So if there is a wizard, he goes to 50 hp and 7 dps
    If there isnt a wizard, he goes to 50 hp and 7 dps.

    WHHHYYYYYYYYY

    Are you saying it should differ whether he gets the clan castle or not?

  10. #10
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    Quote Originally Posted by Asmdus88 View Post
    So as long as there is an enemy clan castle still alive on the map the assassin is basically invincible, kills everything that comes out of the castle, and then the castle itself..... and only if there happens to be wizards inside can this be stopped.

    Okay... Makes sense i guess, but does the assassin only aim for clan castles??

    If not just put it somewhere else on the map far away from the castle and let it kill everything since it's invincible does 150 DPS and moves at 40 speed.... Which would be fast enough to run circles around goblins.

    That seems op.

    Also there's no mention if it can attack flying, but I'm assuming it does.

    And If it does go for only clan castles, why? That isn't really a priority as far as winning stars in clan wars go, it could be convienient but doesn't seem too useful, ecspecially if the unit just dies and basically serves no purpose after.... And 750 dark is wayyyyy overly priced too

    Just my opinion


    The purpose is to kill any P.E.K.K.A. OR STRONG CLAN castle troops.

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