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Thread: Dragon AI

  1. #1
    Trainee
    Join Date
    Oct 2014
    Posts
    18

    Dragon AI

    I'm posting this as a request to slightly change the dragon AI. The only problem I have with it is when the dragons decide to chase skeletons, from the witch in the clan castle, around the base while getting destroyed by air defenses and other defensive buildings. My suggestion is to make dragons not attack ground troops until the very end. They would still target clan castle wizards and archers and other troops than can harm them, just not troops that cannot attack them in the first place. It would be similar to how the hogs do not attack the barb king or archer queen until the end of the battle. With this change dragons would no longer fly into the "death zone" of bases and have to circle back around to the defenses and other buildings they flew past on the way. Thanks for reading.

  2. #2
    Senior Member Disqualified's Avatar
    Join Date
    Nov 2013
    Location
    Yes
    Posts
    460
    so they don't attack ground units and let wizards zap them to death? +1

    no sarcasm, now the dragon rushers in cw will waste even more elixir because they're less likely to win. Yay

  3. #3
    Trainee
    Join Date
    Oct 2014
    Posts
    18
    Quote Originally Posted by Disqualified View Post
    so they don't attack ground units and let wizards zap them to death? +1

    no sarcasm, now the dragon rushers in cw will waste even more elixir because they're less likely to win. Yay
    No I said they would still attack wizards and all troops that could attack them.

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