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Thread: Huge Fix!!

  1. #1
    Millennial Club dragonhealers's Avatar
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    Aug 2013
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    Huge Fix!!

    Increase storage hitpoints as the contents of the storage increase? in other words more loot in storage = more hitpoints in storage

    this would fix so many things ranging from storage zapping to high level defense gameplay.

    it looks good to me, let me know your thoughts.



  2. #2
    Banned
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    Jun 2014
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    Quote Originally Posted by dragonhealers View Post
    Increase storage hitpoints as the contents of the storage increase? in other words more loot in storage = more hitpoints in storage

    this would fix so many things ranging from storage zapping to high level defense gameplay.

    it looks good to me, let me know your thoughts.
    This makes sense as in real life if you had a gold storage the more gold equals more volume meaning more hitpoints. At the same time liquids make it EASIER to break glass. So in that logic the more elixir we have the less hitpoints. Making it easier to zap DE storages making people mad. I like the idea, but if supercell can confirm how thick elixir and DE is then I can maybe re-do the math and figure this out.
    Last edited by PREETDS; October 2nd, 2014 at 12:50 AM.

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