I thought this was already the case that when a jump potion is dropped the troops deployed near would use the jump opportunity and jump walls?? If this feature does not exist, could it be added to all troops, even dark troops??
I thought this was already the case that when a jump potion is dropped the troops deployed near would use the jump opportunity and jump walls?? If this feature does not exist, could it be added to all troops, even dark troops??
this already exists, it was implemented in the update before last. The troops will only go to the jump spell if it is the best option. For example, if they have an open wall right next to them but the jump spell is far, they will go through the war.
|TH8|Level 81|Wall Farming|
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If the spell is dropped they recalculate closest target choice and if the jump spell has altered that they will go for it. But if even with the spell there is something closer they will continue on that path.
They do not all beeline for the jump spell to swarm on into where it leads to. That would have some interesting strategic implications if it did. I am not sure that it wouldn't be too powerful if you could make your troops do that. I would certainly start going into a gowiwi with 2 or three jumps spells and using them to steer it right to the middle where the TH, xbows, and infernos tend to be. I think being able to steer my attack that way would be more powerful than simply intensifying it with a rage spell or extending it with a heal so I would sacrifice one or two of those to get the extra jumps.