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Thread: GoWiPe troop composition for Town Hall 8...

  1. #1
    Centennial Club ChiefShadow's Avatar
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    GoWiPe troop composition for Town Hall 8...

    Hello guys, can you suggest the troop and spell composition for GoWiPe Strategy for a town hall 8 peep? (200 army space) Thanks in advance!

  2. #2
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    1 giant for clan castle lure, 29 archers for the cc troops, 9 WB, one golem (I use level 2 and BK for tank), 17 wizards, 2 pekka (level 3) and one level 5 pekka in clan castle from generous clan mates. 2 rage one heal, this works really well for me I've been able to two star every TH9 I've attempted and usually get 80-100% against TH9 and TH8.

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    Pro Member wormwood1's Avatar
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    I would always go with one level 1 golem, 4 level 4 pekkas, 12 wizards, 2 wallbreakers, and a clan castle full of wizards. Sometimes I would go with two golems instead and drop a pekka. I always carry a few archers with me too in case I need to lazily pick an outside building or two

  4. #4
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    I am unfortunately almost always stuck attacking TH9s so I use this:

    2 golem
    3 pekka
    6-8 wb
    10 wiz
    rest arch
    cc all wiz or witch
    2 rage 1 heal

    Heal the golems, rage BK and Pekkas at the core. Very very rare that I don't get 2 stars. My wb are lvl 4 everything else is max for our TH.
    Last edited by shmeeg; October 1st, 2014 at 09:11 PM.

  5. #5
    Pro Member Furgle's Avatar
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    I always 3 star with my th8 mini with this gowipe comp

    2 Golems, 3 Pekka (lvl 3), 8 wbs, the rest wizards. 2 Rage 1 heal spell. Oh, and I almost forgot, cc troops should be wiz.

    whoever here says to lure cc is wrong, It's a waste of time with th8 gowipe. Simply place a heal when the cc troops come out and let your troops kill them! The 1st rage should accelerate your wbs and pekka to the core, and 2nd rage should be placed in the middle of the core if necessary. You should know the drill of golem spread, wizards behind to take out outside buildings, pekka go down path to the core...
    Ign: Furgle / Clan: TheWarSquad / Level: 125 / Town Hall: 9.5 / Gold Grab: 800+ mil / Heroic Heist: 4+ mil / Walls: 115 Lavas, rest legos/ Royals: King 28, Queen 25 / Trophy record: CHAMPS! / 3 Star war player

  6. #6
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    Clan Castle

    I usually bring a max pekka in my clan castle. Having CC wizards leave them vulnerable to giant bombs and splash damage since they're bunched together

  7. #7
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    Quote Originally Posted by Furgle View Post
    2 Golems, 3 Pekka (lvl 3), 8 wbs, the rest wizards. 2 Rage 1 heal spell. Oh, and I almost forgot, cc troops should be wiz.

    whoever here says to lure cc is wrong, It's a waste of time with th8 gowipe. Simply place a heal when the cc troops come out and let your troops kill them! The 1st rage should accelerate your wbs and pekka to the core, and 2nd rage should be placed in the middle of the core if necessary. You should know the drill of golem spread, wizards behind to take out outside buildings, pekka go down path to the core...
    Thanks I'll try this

  8. #8
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    GoWiPe at th8 is heavily overpowered, bring 2-3 golems 2-3 pekkas 10 or so wallbreakers and some wiz, and fill your cc with pekka or some witches.

  9. #9
    Fresh Spawn
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    GoWiPe is a strong army to use when you must 2-star a base. It may not always 3-star because everything moves so slow.

    I use a full army of:
    2 Pekka (Level 2)
    2 Golem (Level 1)
    10 Wallbreakers (Level 4)
    17 Wizards (Level 5)
    2 Archers (Level 5 - for fun)

    2 Rage, 1 Heal.

    Works best against bases with a "core" containing the TH, mortars, ad, etc. Fully compartmentalized bases are harder.

    1. Deploy two golem at each end of a wall.
    2. Deploy wall breakers in pairs (double tap, wait 1 sec, double tap, repeat) so they drive into the base
    3. Deploy 7-10 wizards along the length of the wall.
    4. Wait while wizards destroy outside buildings. Watch the golems. Did the wall breakers get to the core?
    5. Deploy both pekka and barbarian king close the breach in the wall
    6. Drop heal spell. Mostly for the wizards, but get the golem if you can.
    7. CC Troops should aggravate your troops and draw them in and towards the clan castle/core
    8. Drop first rage so your wizards splash damage the cc troops.
    9. hold second rage for pekkas at the most opportune time (i.e. breaking wall to get to hidden teslas)
    10. drop archers in corners to get the builder huts...
    11. deploy rest of wizards sides while defenses are distracted with the mess in the core.

    Good Luck!

  10. #10
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    Quote Originally Posted by wormwood1 View Post
    I would always go with one level 1 golem, 4 level 4 pekkas, 12 wizards, 2 wallbreakers, and a clan castle full of wizards. Sometimes I would go with two golems instead and drop a pekka. I always carry a few archers with me too in case I need to lazily pick an outside building or two
    You need Th10 to make lvl 4 PEKKA...just saying

    Take 2 golems
    3-4 PEKKA
    at least 10 Wizards (Some can come from CC, or bring less wizards and then 2 witches in your CC)
    6-10 Wallbreakers

    SPells: 2 heal 1 rage is optimal.

    -T1Girr

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