View Poll Results: What are your thoughts?

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  • Great! Should be in the next update!

    1 50.00%
  • Maybe with enough tweaks?

    1 50.00%
  • Not great

    0 0%
  • Terrible.

    0 0%
Results 1 to 4 of 4

Thread: New Dark Troop, Skeleton!

  1. #1
    New Guy kdrex1's Avatar
    Join Date
    Sep 2013
    Posts
    41

    New Dark Troop, Skeleton!

    Hey fellow Clashers!
    I have thought of a new troop idea, The Skeleton!
    Before you say to yourself, Thats dumb cos the witch already summons dark elixir troops, actually these are 'Trainable' and quite unique!!

    Note the Skeleton would not be unlocked at level 7 dark barracks, instead it would be unlocked with the witch, at level 5 dark barracks.

    The Skeletons have the same hitpoints, and stats as what you see when you press the "..." On the witch stats, except these amazing little units take up half a housing space, or 0.5 of a housing space, and the special feature of this little guy is below...

    When a skeleton dies (I know, they r technically already dead...), it lives on... It Is like the new Lava Hound, except when it dies, it spawn 3 skeletors, which have a 3rd of the hitpoints, and damage of the skeleton, but moves slightly faster then a goblin, so the half troop space pays off!

    The price of the Skeleton would probably be 2 dark elixir at level 1, 3 at level 2, and 5 at level 3,
    As I said up to level 3, the stats would change considerably between level 2 and 3, almost double what it is on level 2, and get a cool dark finish on it, or color, it would have glowing red eyes, and a burning sword, but at level 1 it would look almost identical to what the witch spawns, but something to distinguish itself, maybe bigger?

    Anyway ay this is my new idea, please give new ideas in the comments and decide UR thoughts in the poll up top, please build on this idea, because I think with enough tweaking, it would be a good troop to take care of outside buildings like builder huts.

    Thanks clashers!
    IGN: TWARLLEN | LEVEL: 81+ | TOWN HALL: 9 | ARCHERS LEVEL: 6
    "I play the game legit, how I want, not how other people want me to play, otherwise, that would be tantamount to them playing the game for me..."

  2. #2
    Trainee
    Join Date
    Jul 2014
    Posts
    14

    ok idea

    Since it only takes up .5 a space i would use 480 of them and wreck lots of bases being op. Once they all die u still have 1440 skeletors sorry but way to op. Maybe u should up space to 2. Check my idea the phoenix plz thank you.

  3. #3
    New Guy kdrex1's Avatar
    Join Date
    Sep 2013
    Posts
    41
    Quote Originally Posted by corbin14 View Post
    Since it only takes up .5 a space i would use 480 of them and wreck lots of bases being op. Once they all die u still have 1440 skeletors sorry but way to op. Maybe u should up space to 2. Check my idea the phoenix plz thank you.
    You have done your maths Yeh maybe a bit too strong, to nerf it maybe they could take up 2 spaces or it can take up one space but spawn only 2 skeletors instead, thanks for reply!
    IGN: TWARLLEN | LEVEL: 81+ | TOWN HALL: 9 | ARCHERS LEVEL: 6
    "I play the game legit, how I want, not how other people want me to play, otherwise, that would be tantamount to them playing the game for me..."

  4. #4
    Fresh Spawn
    Join Date
    Sep 2014
    Posts
    8
    It's really not OP becuase it weakness is splash damage

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