View Poll Results: What do you think about it?

Voters
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  • SUPERCELL should add this!

    4 66.67%
  • Good but it needs improvements.

    2 33.33%
  • Not good

    0 0%
  • Terrible

    0 0%
Multiple Choice Poll.
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Thread: (new dark spell) time spell

  1. #1
    Trainee
    Join Date
    Sep 2014
    Posts
    15

    (new dark spell) time spell

    WARNING, these are still developing ideas. Please leave supportive and constructive criticism.






    Spell name: Time Spell
    Training cost (usually in dark elixir):
    Lv1:500 Dark elixir
    Lv2:1000 Dark elixir
    Lv3:1500 Dark elixir
    Lv4:2000 Dark elixir
    Training time: 45 min
    Effect type:Time affection
    Targets: -
    Spell factory: (Dark Spell Factory lv1 or more)
    Research levels:
    Lv2: Laboratory Lv 5 Required
    Cost in dark elixir:10000 Dark elixir
    Lv3: Laboratory Lv6 Required
    Cost in Dark elixir:20000 Dark elixir
    Lv4: Laboratory Lv 7 Required
    Cost in Dark elixir: 40000 Dark elixir
    Extra Time:
    Lv1: 10s
    Lv2: 15s
    Lv3: 20s
    Lv4: 25s
    Image:
    image.jpg

    Description : We usually face a problem that inhibits us to get 3 stars in a battle, the time restriction. This spell is created to solve this problem by giving us extra time. Now nothing will be the same.

    Please let me know your opinion.
    Last edited by MasterU; September 29th, 2014 at 01:46 PM.

  2. #2
    Trainee
    Join Date
    Jul 2014
    Posts
    28

    Time spell

    I think this is a very good idea the cost is fair and it will completely change the game. I think it would be a cool addition.

  3. #3
    Trainee
    Join Date
    Jul 2014
    Posts
    28

    Time spell

    I think this is a very good idea the cost is fair and it will completely change the game. I think it would be a cool addition.

  4. #4
    Fresh Spawn
    Join Date
    Sep 2014
    Posts
    8

    Thumbs Up Perfect

    Quote Originally Posted by MasterU View Post
    WARNING, these are still developing ideas. Please leave supportive and constructive criticism.






    Spell name: Time Spell
    Training cost (usually in dark elixir):
    Lv1:500 Dark elixir
    Lv2:1000 Dark elixir
    Lv3:1500 Dark elixir
    Lv4:2000 Dark elixir
    Effect type:Time affection
    Targets: -
    Spell factory: (Dark Spell Factory lv1 or more)
    Research levels:
    Lv2: Laboratory Lv 5 Required
    Cost in dark elixir:10000 Dark elixir
    Lv3: Laboratory Lv6 Required
    Cost in Dark elixir:20000 Dark elixir
    Lv4: Laboratory Lv 7 Required
    Cost in Dark elixir: 40000 Dark elixir
    Extra Time:
    Lv1: 10s
    Lv2: 15s
    Lv3: 20s
    Lv4: 25s
    Image:
    image.jpg

    Description : We usually face a problem that inhibits us to get 3 stars in a battle, the time restriction. This spell is created to solve this problem by giving us extra time. Now nothing will be the same.

    Please let me know your opinion.
    I think this is a super idea and supercell should add this.

  5. #5
    Fresh Spawn
    Join Date
    Sep 2014
    Posts
    2
    I like this idea i always need extra time for that last building

  6. #6
    Senior Member Syzygy6's Avatar
    Join Date
    Jun 2014
    Location
    Smirk
    Posts
    267

    Talking

    Good job with the image, if you're the one who made it. I think this would be a good spell because the time addition isn't too much so it wouldn't be that OP.

    Goodbye forums!

  7. #7
    Trainee
    Join Date
    Sep 2014
    Posts
    15
    Quote Originally Posted by Syzygy6 View Post
    Good job with the image, if you're the one who made it. I think this would be a good spell because the time addition isn't too much so it wouldn't be that OP.
    The image was created by me and thank you for your comment .

  8. #8
    Millennial Club
    Join Date
    Apr 2014
    Posts
    1,297
    This was my idea for a new spell as well, though I would make it regular e. Pretty much every other idea I've seen for a new spell other than this one has a similar effect to an existing spell.
    Search Death Elevator in the clan search and check us out at deathelevator.blogspot.com

  9. #9
    Centennial Club
    Join Date
    May 2014
    Posts
    141

    Got some bad news.

    I actually posted a spell similar to this a while back. Someone told me it was ruled out so I checked the sticky and it was in the ruled out ideas. I personally like the idea, unfortunately, I don't think we will ever see it.

  10. #10
    Millennial Club SkyMage1001's Avatar
    Join Date
    Sep 2013
    Location
    Melbourne, Australia
    Posts
    1,416
    Hi there,

    The one main issue I have with this is that it doesn't seem useful. The sacrifice of one spell for extra time wouldn't be worth it. The main purpose of this spell is to make a three star easier with extra time. However, the spell that you lose out on would be more valuable than the Time Spell.

    A detailed idea with a nice image, but the concept isn't great and not particularly useful (meaning that no amount of reasonable stats will make it good).

    Also, to clarify, while this spell idea is on the sticky, it IS NOT ruled out. New spells, troops and defenses are bound to come, so it would be illogical to rule them out. If you read closer, you will find that it is on the list of FREQUENTLY SUGGESTED ideas. (not trying to sound aggressive)
    Last edited by SkyMage1001; September 29th, 2014 at 09:32 AM.

    Thank you Ayyyyyema for my signature!
    Ideas and Feature Requests sticky | Forum Rules
    CoC Level 105 Town Hall 9, Clan: Aussie Active
    Coming back from rushing to TH9! Not that active either - check out my noob stats if you wish




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