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Thread: Buff the Fire-Hound!

  1. #1
    Senior Member XProGamerX's Avatar
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    Buff the Fire-Hound!

    Have the fire hound split into two mini-hounds when he dies... like the golem.
    Keep Calm, and Clash On


  2. #2
    Forum Hero AxionXD's Avatar
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    They've gotta mix it up. I don't mind the pups they're basically level 1 minions, 8 of them per hound. Which just ads to the attack during opinions.

    I don't think the hound is worth 30 sspaces.AD destroy them way too quickly and the golem doesn't have that heavy of a hitter taking them out. You've gotaa wonder, why does the golem with less HP last longer?

    Also, it needs to be slower with a tad more HP.


  3. #3
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    The Golem lasts longer because archers are also targeting the lava hound as well as any other AD in it's range. I'm not high enough to use it yet, but I really don't think I would like it. the whole point of it is to distract 1 air defense while you use an all out dragon attack. It would be better if it actually took out the AD out when the lava hound exploded making it more useful.

  4. #4
    Forum Hero AxionXD's Avatar
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    Quote Originally Posted by Vashyk View Post
    The Golem lasts longer because archers are also targeting the lava hound as well as any other AD in it's range. I'm not high enough to use it yet, but I really don't think I would like it. the whole point of it is to distract 1 air defense while you use an all out dragon attack. It would be better if it actually took out the AD out when the lava hound exploded making it more useful.
    Archer towers, wizard towards, mortars and cannons are all targeting the golem as well. Comparing between ground only defenses and air only defenses, the AD out powers the mortar and cannon by double.


  5. #5
    Junior Member MokaXL's Avatar
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    Quote Originally Posted by AxionXD View Post
    They've gotta mix it up. I don't mind the pups they're basically level 1 minions, 8 of them per hound. Which just ads to the attack during opinions.

    I don't think the hound is worth 30 sspaces.AD destroy them way too quickly and the golem doesn't have that heavy of a hitter taking them out. You've gotaa wonder, why does the golem with less HP last longer?

    Also, it needs to be slower with a tad more HP.
    I think it's because AD does way more damage than cannon and archer towers
    lvl4 AD is equal to 1 max archer tower and max cannon together
    well with wizard towers and mortars it increases but I just said lvl 4 AD how about max AD?
    and I don't think that all ground units will target the golem if it's separated
    Last edited by MokaXL; September 28th, 2014 at 06:43 AM.
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  6. #6
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    They need more damage its like they do nothing to the air defenses

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